Werner changed the topic of #armbian to: armbian - Linux for ARM development boards | www.armbian.com | Github: github.com/armbian | Commits: #armbian-commits | Developer talk: #armbian-devel | Forum/Twitter feed: #armbian-rss | Type 'help' for help | Logs: -> irc.armbian.com
<lanefu>
much appreciated Razva
<Armbian-Discord>
<NeonFetch> niceee, thanks you to use it
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<e3ef13f4ff44>
any progress with wifi on zero2?
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<lanefu>
☠
<Xogium>
that emoji is scary
<Xogium>
but wait, how do you know it's a dead person's head
<Xogium>
now I'm baffled
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<stipa>
how would i go about compiling heavy stuff that my board wouldn't be able to cope with on a ubuntu VM where Armbian build system is?
<stipa>
something that is meant to run on that SBC
<lanefu>
you want to cross compile on a big box?
<stipa>
dunno, maybe
<kprasadvnsi[m]>
stipa: What heavy stuff you are compiling?
<stipa>
like synthesizers and stuff like that
<lanefu>
C / C++ stuff?
<lanefu>
or what
<stipa>
whatever comes my way
<stipa>
i guess it is C/C++
<stipa>
stuff in ubuntu arm64 repository is vey limited
<lanefu>
so the easy button is if you use the whole armbian build thing to make an image, and use the customize_image.sh script stage to do that stuff
<Xogium>
huh huh am I weird if the easy button for me is buildroot ?
<Xogium>
hehehe
<lanefu>
yes
<lanefu>
lol
<Xogium>
:D
<stipa>
right right
<Xogium>
I kinda started out with buildroot for embedded and so whatever else there's around feels, really weird
<stipa>
i have no idea what i have to do
<Armbian-Discord>
<kprasadvnsi> One way I solved my 15 minutes build time issue was to only build kernel package and install it on microSD card using chroot. So far it's doing good.
<stipa>
the easiest thing would be some VM of my SBC on a PC
<Xogium>
I'm not sure that's easy though
<Xogium>
it's hard really properly emulate sbc
<stipa>
most likely
<stipa>
so, is armbian build system like able to produce .deb packages from a source code of a program that is for my board?
<stipa>
if i would for example run whole process of building an image fro the board
<Armbian-Discord>
<kprasadvnsi> Technology possible
<stipa>
i know there are like drivers and patches that get baked in the image, but i'm not sure about the software
<stipa>
dunno
<stipa>
and i don't actually want to bake it in, i just want an deb package compiled for the board
<lanefu>
yeah there's some hooks to build .debs but its not super elegant
<lanefu>
i've doen it before
<lanefu>
lemme see if i can point you to a breadcrumb
<kprasadvnsi[m]>
stipa: Nice, save a lot of trouble.
<stipa>
kprasadvnsi[m]: i hope they work
<Armbian-Discord>
<kprasadvnsi> I kinda wanna do bare metal on Intel Cyclone V. The current way to do this requires a paid version on Arm development studio
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<nekomancer[m]>
cyclone B
<buZz>
i'm trying to boot a old chromebook from a 128GB microSDXC card, but it keeps failing :(
<buZz>
starting to believe that the google uBoot doesnt like SDXC
<buZz>
does anyone know?
<steev>
that would be more the hardware of the device whether it supports sdxc or not
<Armbian-Discord>
<kprasadvnsi> More like cyclone bit#@₹
<Armbian-Discord>
<Tonymac32> Does SDXC not support the older transfer modes? Seems unlikely
<stipa>
kprasadvnsi[m]: damn, many plugins require opengl and they don't work with opengl ES
<kprasadvnsi[m]>
<stipa> "kprasadvnsi: damn, many plugins..." <- Panfrost is unstable on H6 so it's hard to get proper opengl
<Armbian-Discord>
<RichNeese> you dont need the h6
<Armbian-Discord>
<RichNeese> the opi-lite-2 is to small of a board to be a real pc
<Armbian-Discord>
<RichNeese> move to the rk3399
<Armbian-Discord>
<NeonFetch> Well, its decently stable on g31 so far here
<Armbian-Discord>
<NeonFetch> Not perfectly
<Armbian-Discord>
<NeonFetch> But on g52 sucks
<stipa>
what is g ?
<Xogium>
mali, I think
<stipa>
yeah
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<kprasadvnsi[m]>
stipa: Give it a try but panfrost on H6 is just royal PITA
<stipa>
W: Failed to fetch http://beta.armbian.com/dists/focal/InRelease Could not connect to beta.armbian.com:443 (93.103.15.56). - connect (111: Connection refused) Cannot initiate the connection to beta.armbian.com:443 (2001:bb8:4008:20:5054:ff:fea8:96fc). - connect (101: Network is unreachable)
<stipa>
W: Some index files failed to download. They have been ignored, or old ones used instead.
<stipa>
is that ipv6 ?
<stipa>
i don't use that
<Xogium>
yes, the 2001: is
<Xogium>
I'm surprised it even tried ipv6, it shouldn't attempt this unless you have ipv6 ?
<stipa>
i don't
<Xogium>
weird
<stipa>
yes
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<stipa>
yeah, files are gone on beta.armbian and imola.armbian
<stipa>
no armbian repository is online
<stipa>
or smthn like that
<IgorPec>
nas died ... one moment
<IgorPec>
command reboot solved everything
<stipa>
i see it
<stipa>
need headers
<IgorPec>
go for it. should work now
<stipa>
it works
<Armbian-Discord>
<NeonFetch> You are on master mesa?
<Armbian-Discord>
<NeonFetch> Its working fine to me
<Armbian-Discord>
<kprasadvnsi> On which board?
<Armbian-Discord>
<NeonFetch> Radxa zero
<Armbian-Discord>
<NeonFetch> It have the same gpu
<Armbian-Discord>
<NeonFetch> Use oibaf launchpad
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<stipa>
kprasadvnsi[m]: there's experimental switch to enable opengl 3.1 under "Enable OpenGL 3.1 support" , it works, https://wiki.debian.org/PanfrostLima
<IgorPec>
"is experimentally available" so ... more like a play thing
<IgorPec>
propriatery driver has the same limitation AFAIK
<stipa>
that, yeah
<stipa>
exactly that page
<nekomancer[m]>
opengl is a play thing. exception — CADs.
<IgorPec>
ES is "lite version of GL"
<IgorPec>
we could say
<stipa>
yeah, and no one writes software with it on mind
<IgorPec>
that's probably not completly true, but i guess GL wrappers covers the gab
<IgorPec>
gap
<IgorPec>
hard to say if this is a technologial or commercial / patent issue
<stipa>
i tried one some minutes ago, doesn't work nice
<stipa>
gl4es
<IgorPec>
sorry, from the user perspective i know little
<stipa>
it's just that DE on SBC is relatively new thing, nothing else
<IgorPec>
i know we are enablikg what is developed.
<stipa>
it's awesome
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<stipa>
great work
<Armbian-Discord>
<NeonFetch> Yep
<Armbian-Discord>
<NeonFetch> We have opengl 3.1 desktop profile
<Armbian-Discord>
<NeonFetch> Abd if you use PAN_MESA_DEBUG=gl3 you get 3.3.. at least its shown as that. Then it may work ot not
<Armbian-Discord>
<NeonFetch> But many times it does the trick
<Armbian-Discord>
<NeonFetch> Bc I do test opengl desktop profile games with box64
<Armbian-Discord>
<NeonFetch> And those demand that
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<Armbian-Discord>
<NeonFetch> Both lima and panfrost are merged since .. like years ago. And with oibaf we are at the edge.. with his pros and cons
<Armbian-Discord>
<NeonFetch> Gl4es is only handy whenever you dont have MESA
<Armbian-Discord>
<NeonFetch> If you have mesa there isn't any point to use it, unless you dont have s3tc hw support
<Armbian-Discord>
<NeonFetch> For example, lima
<Armbian-Discord>
<NeonFetch> Or first gen midgard
<Armbian-Discord>
<NeonFetch> Rk3399 and later mali gpus have it
<Armbian-Discord>
<NeonFetch> Thsts how I can play dont starve, it use opengl desktop profile and s3tc texture compression
<Armbian-Discord>
<NeonFetch> Both available on panfrost
<Armbian-Discord>
<NeonFetch> We hit those mesa nerds very hard to add it, bc while the hw was capable there was no sense to add it since s3tc its not used on most newer games (android) and no one expected that we would try desktop class games.. but we do thanks to box86/ 64.
<Armbian-Discord>
<NeonFetch> Very happy when videocore 6 got s3tc, and also panfrost.
<Armbian-Discord>
<NeonFetch> It was a great push bc gl4es does that on software
<Armbian-Discord>
<NeonFetch> And there is a penalty of course
<Armbian-Discord>
<NeonFetch> Gl4es only provide opengl 2.1, pa frodt is going further (and even then the blobs sucks on linux, Midgard blobs being the worst ones)
<haritz>
hi, I just torrented a buster image and tried to fetch the public GPG key to validate its signature
<haritz>
I did the following, as instructed on the 'getting started' docu site