jackdaniel changed the topic of #commonlisp to: Common Lisp, the #1=(programmable . #1#) programming language | Wiki: <https://www.cliki.net> | IRC Logs: <https://irclog.tymoon.eu/libera/%23commonlisp> | Cookbook: <https://lispcookbook.github.io/cl-cookbook> | Pastebin: <https://plaster.tymoon.eu/>
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<shinohai[m]> Good morning
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<beach> Hello shinohai[m].
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<smlckz> how can i create swank core for ecl for it to load faster in slime?
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<beach> I don't know the answer, but I wonder why that is important. I mean, you typically don't start your Common Lisp image very often.
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<phantomics> Checking in again with a question about the finer points of threading. In lparallel is there a fast way to get a count of the number of active workers in the kernel? I'm working on finding a way to divide large, unpredictable workloads without causing delays due to shortages of available threads
<hayley> (lparallel.kernel:kernel-worker-count)
<hayley> ...eh, that's all workers, not just active.
<phantomics> Yeah, that's the tricky part
<phantomics> (lparallel:task-categories-running) will get the info, but running it millions of times will definitely cost
<hayley> Though it'd be "intrusive" to your code, you could have your tasks atomically bump a counter?
<phantomics> I've thought of keeping an integer count of active threads and incrementing/decrementing it when appropriate, but I'll have to handle many conditions
<phantomics> Yes, that
<phantomics> Intrusive isn't much of a problem, since I'm concentrating all parallelism in the system in a single function to focus on optimizing
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<flip214> phantomics: is that more a question of "how many cores did I get assigned on startup", or "how busy is my system right now"?
<flip214> the latter will be unpredictable to some degree... the first question is "just" a syscall, but could vary too
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<Josh_2> Good morning :sunglasses:
<Josh_2> I have a macro that is defining two conditions, the latter has the former as a superclass, but CL is complaining that the former is not yet defined
<Josh_2> Idk how to fix
<flip214> Josh_2: eval-when, I guess
<Josh_2> Well I tried putting the entire form in an eval-when
<flip214> no, you need the macro to expand to (PROG (EVAL-WHEN ...) (EVAL-WHEN ...))
<hayley> Can we see the macro? I don't see why it should go wrong.
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<flip214> or it might be easier to just (EVAL ...) the superclass directly during macro runtime
<Josh_2> flip214: okay will try that
<Josh_2> oof sorry
<Josh_2> turns out it was because I had a define-condition form somewhere it shouldn't have been
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<flip214> Using SBCL 2.2.6+git something I observe that my code, when it dynamically creates a package, binds *PACKAGE* to it, and then (LOADs ...) some files into it (which use macros in other packages etc.),
<flip214> gets the symbols LOOP-END-NIL, LOOP-STEP-NIL, and LOOP-TOP-NIL interned in that new package.
<flip214> I'm fairly sure that my code doesn't do that; is that something that got fixed in SBCL lately?
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<flip214> Don't have a small reproducer yet, though.
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<aeth> Josh_2: only certain things still count as toplevel, such as PROGN
<aeth> so you have to be careful when doing defines in macros.
<aeth> I'm guessing that's what the issue was?
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<flip214> tracing SB-IMPL::ADD-SYMBOL doesn't give output... how are these symbols interned?
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<_death> are you using ITERATE?
<_death> it generates such symbols via a function called symbol-append, which for some reason uses INTERN instead of MAKE-SYMBOL
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<flip214> INTERN also falls back to SB-IMPL::ADD-SYMBOL
<beach> flip214: If the function is inlined, you will not see anything when you trace it. I don't know that that's the case, but it could very well be that.
<flip214> beach: well, swank's tracer shows that ADD-SYMBOL is being called ... but using SBCL's (TRACE :encapsulation nil :break sb-impl:add-symbol) [that should use a breakpoint] doesn't work
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<flip214> add-symbol is not marked for inlining
<flip214> _death: hmmm, yeah, looks like might be the culprit
<beach> flip214: If it is not declared notinline, it could be inlined. But I guess that's not the case.
<flip214> _death: but ITERATE is used in functions that are "statically defined" and might only get called via macros... does iterate INTERN in the generated loop prolog or epilogue??
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<flip214> yeah, thanks... one macro calls an inlined function that uses ITERATE, I guess that's the point where it happens.
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<_death> my guess is that make-symbol should be used instead, but I've not tried to assess the repercussions
<Josh_2> aeth: Thanks for the info but no, the problem was I had a define-condition form with a superclass that was not yet defined somewhere it was not meant to be (duplicates)
<Josh_2> as soon as I removed the duplicate my macro worked without any eval-whens :shrug:
<flip214> yeah, perhaps that should be a GENSYM instead... reading the docs to find out what the iterate api is
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<flip214> https://iterate.common-lisp.dev/doc/Named-Blocks.html#Named-Blocks wants to use the block name directly, so no gensym
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<flip214> as a workaround I now switch *PACKAGE* to CL-USER before compiling resp. macro expansion
<_death> the block name comes from the user (or nil by default).. here we are talking about the symbols generated by iterate
<flip214> yeah - but I argue when passing in a symbol the generated symbols should be in the same package, not in *package*.
<_death> what are the premises of this argument
<flip214> Of course, that wouldn't work for the default CL:NIL because of package locks
<flip214> to avoid polluting other packages, that's a good argument IMO
<_death> my suggestion is that these symbols should not belong to any package.. I could be wrong if there's some expectation of persistence beyond a macroexpansion, but a priori I consider it unlikely
<flip214> well, yeah, these could be GENSYMs too. but then you'd need a MACROLET for RETURN-FROM to divert the user-defined symbol to the gensym.
<_death> why?
<flip214> https://iterate.common-lisp.dev/doc/Named-Blocks.html#Named-Blocks says The generated code behaves exactly like a named block; in particular, (return-from name) can be used to exit it
<_death> again, we are talking about *loop-top*/*loop-step*/*loop-end*, not *loop-name*
<flip214> oh, you want _only_ these symbols moved, now I understand. Yeah, these might be simple gensyms, I guess.
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<jeosol> good morning all!
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<shinohai[m]> Buenos dias jeosol
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<jeosol> thanks
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<Josh_2> Mornin' jeosol
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<jeosol> hi Josh_2, hope are well? How is SA?
<Josh_2> Its alright :sunglasses:
<Josh_2> How's your project coming along?
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<jeosol> Sorry, I was away.
<jeosol> yeah, it's going well - it's partly self use but has a lot of utility for others, other researchers  if i can deploy it efficiently and portably
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<phantomics> flip214: I'm counting the number of cores that are currently busy, the number of cores present is simple to find
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<beach> Is SBCL still emitting style warnings for slots with the same SYMBOL-NAME but different SYMBOL-PACKAGE, or is it just that I haven't updated my SBCL for some time?
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<mfiano> beach: In response to my issue, this was implemented in 2.1.9: "finalizing classes with slots with duplicate symbol-names will only emit a warning if either slot name is an exported symbol."
<beach> I see. Thanks.
<beach> Perhaps not good enough?
<mfiano> Why would you ever export slot names?
<jackdaniel> it may be a coincidence, i.e (foo :accessor foo)
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<mfiano> Yes, but beach and I explicitly annotate slot names to not coincide with exported symbols.
<beach> Oh, slot names. Sorry.
<mfiano> Or at least I did. I don't see returning to CL anytime soon.
<beach> Yes, that would be good enough for me.
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<flip214> phantomics: cores busy _globally_, or with your CL image? Counting active _threads_ is easy... but _cores_ needs scheduler support, eg. reading /proc/self/sched or /proc/self/status every second and building differences
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<phantomics> flip214: the goal is counting threads busy in the CL image. (lparallel:task-categories-running) returns this information but it builds a vector, and my goal would be to count active threads very often, anytime I might want to put a task in the lparallel channel, so I'd rather not use a method with that much overhead
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<flip214> phantomics: so, if you have 8 cores but 20 threads running, you'd want a value of 20?
<flip214> the scheduler already has a few counters: https://github.com/lmj/lparallel/blob/master/src/kernel/classes.lisp#L68
<phantomics> Running or busy? I would want the number of threads currently working on a task
<phantomics> notify-count counts the waking workers?
<White_Flame> that sort of extremely volatile polling tends not to be implemented very often
<flip214> Perhaps a derived scheduler class, or just patch some atomic-incf/decf in ...
<White_Flame> right
<flip214> I'd like to have that information for monitoring, too
<phantomics> I see, just from cursory attempts I can see how volatile it tends to be
<phantomics> The issue is that I want to split complex tasks across threads but the efficiency of doing so depends on the available workers
<flip214> phantomics: well, if you create your own kernel, you _know_ how many workers are available. Of course, the number of available _cores_ is a harder question....
<phantomics> I mean the number of workers currently occupied, not the max available
<phantomics> Basically, the issue is that I'm running tasks that can be divided into independent parts, thus can be multithreaded. However, some parts of a task may be more complicated than others, and an individual task may contain threadable parts
<phantomics> So if one of the sub-tasks is threadable, I would want to subdivide it and then check whether there are idle workers
<phantomics> If there are idle workers, they will get parts of the sub-task to do. If not, I will run the parts of the sub-task synchronously, -but- after each one completes, I will check again whether there are idle workers, and if so, I will start assigning them parts of the sub-task
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<phantomics> A system like this should avoid many possible logjams
<phantomics> Would the maybe-wake-a-worker function be usable to check whether a worker is idle?
<White_Flame> you also need to average multiple samples of this. a single snapshot could happen to be running a bunch of 1 nanosecond jobs simultaneously
<phantomics> The consequence of that would simply be that one task segment would get run synchronously, but when the subsequent segments are run the system would see idle workers and assign them the following segments
<rendar> the lisp parser uses a stack right? e.g. (+ (+ 2 3) (+ 5 6)) it reads first +, and pushes that to a stack, it evals 2+3 and 5+6 and then eval the first + bringing those results from the stack, right?
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<jackdaniel> the reader does not evaluate these things
<_death> read and eval are separate.. an interpreter would first read the whole form, and then evaluate it
<_death> (of course, they may call one another)
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<rendar> yes, but my point is that it will eval first (+ 2 3) (+ 5 6) and then +
<rendar> it can't evaluate first + without evaluating the other 2 ( ) ( )
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<_death> it depends on the lisp dialect.. in Common Lisp the evaluation order is left to right, and the + is not evaluated at all
<rendar> + is not evaluated? how?
<Bike> also, there's no stack involved.
<jackdaniel> (+ (+ 2 3) (+ 5 6)) is equivalent to (funcall #'+ (funcall #'+ 2 3) (funcall #'+ 5 6)) ; so in some metasense it may be considered evaluated :)
<_death> clhs 3.1.2
<rendar> if you have (a (b) (c)) you can't evaluate a before b or c..
<jackdaniel> I think that you confuse evaluation and application
<rendar> i mean, you must pass whatever (b) and (c) returns to a, and in doing that, you must get (b) and (c)
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<jackdaniel> evaluation - take a form and return a value
<rendar> ( ) this is called a form?
<Bike> please read the clhs section death linked
<jackdaniel> application - take a function and arguments and call the function with said arguments
<rendar> ok
<Bike> it explains the algorithm in pretty good detail
<Bike> note that this is talking about the evaluator, not the parser or reader
<Bike> which, as mentioned, do not do the bulk of evaluation
<rendar> its very hard to read that website :(
<rendar> it has the same format of a 1997 website
<jackdaniel> well, that would be actually an argument that it is easier to read
<jackdaniel> 2022 websites are a pile of dynamically changed content with cookie popups, in other words - garbage
<jackdaniel> (not all of course)
<rendar> jackdaniel, at least, you don't have to do left and right with the head, like you're watching a tennis match
<jackdaniel> meet the reader view, our lord and savior
<rendar> well, can you advice me a book that covers such concepts, that goes in very detail?
<jackdaniel> Lisp in Small Pieces is one
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<_death> yeah, that one contains >10 interpreters and compilers ;)
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<rendar> wow great
<jackdaniel> most notably it embraces techniques from both scheme and common lisp, so in some sense it is better than studying a single language
<rendar> yes indeed
<rendar> i'm writing a little lisp interpreter in python for learning purposes, and to compute (+ (+ 2 3) (+ 5 6)) i need a stack or something where to put the first + operator, computer 2+3 and 5+6 then compute the a+b with those results..
<_death> often in toy lisps the stack is implicit (eval just recurses)
<rendar> _death, indeed
<rendar> but it seems i can't do a recursive eval here
<rendar> let me explain:
<jackdaniel> rendar: this is better suited for #lisp channel
<rendar> ok
<jackdaniel> thanks
<rendar> np
<_death> there's also structure and interpretation of computer programs (SICP).. there you can even see it in the logo (the mutual recursion of eval and apply)
<rendar> yes as i said on #lisp, it seems i can't do that
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<resttime> In SBCL am I correct in thinking that the optimize speed safety etc. are things that create a 'cost' score used to prioritise a VOP (depending on VOP cost) during compile time?
<resttime> Wondering here also that when defining a vop with DEFINE-VOP, the generator is supplied a number as a cost too and I dunno how this is calculated since the docstring says that it's estimated
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<resttime> (Question here being how does one estimate this number)
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<kakuhen> I think the scale is ill-defined. Usually when defining your own VOPs you will set the cost to something like number of assembly instructions you're running, then refine it later if needed
<Shinmera> Number of cycles spent as overhead, if you can. But iirc it's just sorta guessed.
<Kingsy> any doom emacs users in here?
<kakuhen> e.g. a VOP that does nothing but a shl or xor will probably be cost 1
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<Bike> i don't think the optimize qualities affect the cost? they just change what transformations are run. that was my impression, anyway, i'm not that deep into sbcl
<White_Flame> resttime: many of the decisions are relative to each other like (if (> speed size) ...)
<White_Flame> to determine which codegen strategy to use
<White_Flame> as well as absolute comparisons
<Bike> i thought the vop costs were just numbers associated with them, which are used by the generator to determine what to do, but that's after any of the optimize qualities stuff happens
<White_Flame> and I just mean comparing the speed/size declarations to each other, the vop costs aren't used in that determination
<resttime> Ahhh, so first it's the policies and then generator costs, from the docstring they seem to be :POLICY {:SMALL | :SMALL-SAFE | :FAST | :SAFE | :FAST-SAFE}
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<resttime> Guess I wonder where those decisions are happening, it's a blackbox to me how the optimize decisions translate to the policy
<kakuhen> well, (declare (optimize speed)) will probably use the vop with a :fast-safe policy, if available
<resttime> Yeah it actually is exactly that, found the function node-ltn-policy in sbcl/src/compiler/ltn.lisp
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