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<gbruno>
[github] kintel pushed 11 additions 11 modifications (Use VBO colors for ViewEdges shader instead of uniforms. (#5674) * Moved getShaderColor() to Renderer * Use object colors rather than external color for edge shader * Calculate edge color from current face color) https://github.com/openscad/openscad/commit/5d7b26f0b3f309391271d6b4cab163688abed269
<gbruno>
[github] kintel pushed 13 modifications (Use new FBO wrapper in MouseSelector (#5646) * Use our own FBO wrapper in MouseSelector, to avoid mix QObjects with non-QObjects * Move MouseSelector from MainWindow to QGLView to better manage OpenGL resource lifecycle * Allocate modal dialogs on the stack to simplify memory management) https://github.com/openscad/openscad/commit/10248bcfb5a76d03d8355f587595e9ac8942c657
<kintel>
church_ I think whatever we add on top of the Thingiverse comment-based format is going to end up as a pile of hacks, so I'm not sure it's worth fighting. Otoh, I'm not too familiar with that part of the codebase. Others here may have a good idea :)
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<church_>
kintel: i'm mostly using standalone openscad. so didn't consider ThV side at all. but as far as it's just cosmetic thing, and as far as simply those "special characters" will be displayed wrong in outdated customizers, but work ok in reasonably uptodate app or web UI, imho should be fine
<church_>
like so what if in TV it will be displayed as "some text\nanother line", but on openscad dev snap - as two lines? - nothing will be "broken" by this. and better then "some text another line"
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<Scopeuk>
I guess the alternative would be to allow multi line "by default" i.e. if you have two comment lines it will keep reading onto the second unless it hits a blank line or a code line
<Scopeuk>
incompatible things would just take the first line
<church_>
just first line, or one-two meaningless symbols mid, both seem better then "press random large number of spaces for part of text to be displayed at new line"
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<guso78k>
during compilation of openscad sources for python modules, g++ option "-pendantic" is used which issues way more warnings. Is there interest to backport this correction to openscad ?
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<teepee>
if there is an cmake way of enabling that
<teepee>
manual option fiddeling is usually a bad idea as that causes unwanted effects across platforms
<guso78k>
no, i dont want to share the option to enable pendantic checking, but the code corections to resolve the warnings.
<teepee>
ah
<teepee>
having fewer warnings is good (assuming it don't require ugly hacks)
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<guso78k>
no ugly hacks, just more precise types and sometimes apparently outdated function headers masked in inactive ifdefs
<guso78k>
unused variables and expressions ..
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