ifreund changed the topic of #river to: river - a dynamic tiling wayland compositor || https://github.com/riverwm/river || channel logs: https://libera.irclog.whitequark.org/river/
<leon-p> i wonder if we should do that for the other cursors that aren't "default" as well. I think the movement cursor (the four arrows one) isn't in the default theme either yet we use it
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<leviathan> I'd like to render a new Popup surface for IMEPopup. How should I proceed, and which methods do I need to call? Is there an implementation I can refer to?
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<leviathan> Implementing IMEPopup has proven too challenging for me; I've spent a long time studying the code from other related projects.
<leviathan> I noticed that they've maintained a new IMEPopup list within InputRelay.
<leviathan> However, upon examining the interfaces of wlroots, I discovered that InputMethod itself contains an IMEPopupSurface list variable.
<leviathan> Interestingly, I haven't even seen Sway or Hyprland attempt to access this variable.
<leviathan> I don’t even understand why there's a need to maintain a list instead of just including a single IMEPopup in Relay.
<leviathan> I lack too much of the knowledge needed to implement this feature.
<leviathan> I'm convinced that these projects all follow the same implementation style.
<leviathan> Whenever InputRelay sends an IME state or an IMEPopup's surface undergoes a commit, unmap, they all invoke an extremely complex updatePopup function.
<leviathan> In the updatePopup method, they perform a series of functions.
<leviathan>  I split them into getInputFocusedInfo, cleanupExistingScenes, getCursorArea, getParentSceneInfo, calculatePopupPosition, renderNewPopupSurface, sendTextInputRectangle
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