teepee changed the topic of #openscad to: OpenSCAD - The Programmers Solid 3D CAD Modeller | This channel is logged! | Website: http://www.openscad.org/ | FAQ: https://goo.gl/pcT7y3 | Request features / report bugs: https://goo.gl/lj0JRI | Tutorial: https://bit.ly/37P6z0B | Books: https://bit.ly/3xlLcQq | FOSDEM 2020: https://bit.ly/35xZGy6 | Logs: https://bit.ly/32MfbH5
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<ferdna_> how do you guys solve this:
<ferdna_> (i already solved it by making the top support longer and moving it forward but i need to know alternative ways)
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<gbruno> [github] yahbluez opened issue #4791 (The editor should allow to load and edit any text file not only scad files.) https://github.com/openscad/openscad/issues/4791
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<dok> hi, i made a module to generate various sheave for pulley, what's the best way to share this (if anyone instersted) ?
<J23k70> dok maybe use printables or thingiverse
<J23k70> or a git but nobody will find you there so you need to advertise it on reddit r/openscad
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<linext_> why doesn't openscad install put openscad in the start menu folder?
<linext_> i see uninstall, which i can use to follow path, and then open openscad.exe
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<Scopeuk> does it not, that must be a recent development. last release installed fine for me
<Scopeuk> with shortcuts
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<InPhase> ferdna_: Do you mean something like this? https://bpa.st/
<ferdna_> InPhase, it came out empty
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<InPhase> ferdna_: The code I just posted??
<ferdna_> InPhase, yes
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<InPhase> ferdna_: Oh, master branch is having issues with it...
<InPhase> Thanks CGAL bugs.
<ferdna_> hehehe
<InPhase> Well that's absurd. There's nothing particularly unusual going on in that code. And it works fine in the last release.
<ferdna_> InPhase, what are you talking about??
<InPhase> ferdna_: So fine, how about this then? https://bpa.st/4HMQ
<InPhase> Same shape I was making, just a different way.
<ferdna_> ohhh cool
<ferdna_> is that the one in the sample docs?
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<ferdna_> InPhase, ^
<InPhase> No, I just made it as an example to address your question.
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<peeps[work]> for a while it wasn't clear to me when intersection was useful, but now i mostly think of it as a way to define the bounds of a shape
<peeps[work]> to limit the bounds
<peeps[work]> so that example is a clear usage for intersection
<InPhase> Yeah, that seems to be how 90%+ of my usage of intersection looks.
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<ferdna_> how do you make variables?
<ferdna_> cube([1,1,1],center=true);
<ferdna_> how do you get position of that cube?
<ferdna_> cubex = cube([1,1,1],center=true);
<ferdna_> cubey = cube([1,1,1],center=true);
<ferdna_> ?
<ferdna_> ohhh... thinking about it i can replace the 1,1,1 with variables that way i know the size of the cube... duhh
<ferdna_> i am learning as i go. thank you.
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<J23k70> InPhase - you mixing 3D and 2D ?
<InPhase> Don't think so...
<InPhase> ferdna_: Oh. I just figured out from scrolling up that I gave you the wrong bpa.st link. When you said "it came out empty" you meant the pastebin page, and not the preview. Right after you said that I re-tested what I had pasted on the master branch, and part of that version of what I made disappeared from the preview, so I thought that's what you were referring to as "empty".
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<InPhase> ferdna_: Now I understand your "what are you talking about??" We were living in two different mental worlds, one in which I had shared code with you that had a problem that was being discussed, and one in which you received a blank link that was being discussed. ;)
<J23k70> 4HMQ  is   an intersection of a cube with a polygon .. can't render this
<InPhase> J23k70: Oh, that was supposed to be "square".
<InPhase> J23k70: I was only doing preview tests, and it worked fine.
<ferdna_> correct
<ferdna_> thats what i meant
<InPhase> J23k70: I as a matter of routine typo "square" as "cube" when trying to do 2D stuff. Like, a lot... I just catch most of them before sharing.
<J23k70> always living in a 3D world (as preview does)
<J23k70> But a quite elegant solution .. i was thinking of calculation the angle and length  to put the square in correctly - Ü
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<J23k70> But the example had different length  20 and 24
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<lf94> multiverse is real
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<InPhase> J23k70: I didn't even see the code beneath that original image. A notch more complicated to do asymmetric, but it's not too bad. https://bpa.st/C6NA
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<InPhase> Probably that should have some modern features like variables and such.
<J23k70> variables (constants) are so futuristic - Ü
<J23k70> maybe placing two square(2) at the end and a hull() would need less math from user..
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<peeps[work]> J23k70: only if you don't care about the thickness of the diagonal at all
<J23k70> or calculate the correct size, which is also easier with a thin square
<J23k70> or just eyeball it doesn't need to be exact
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<J23k70> peeps[work] i would prefer using circles and have rounded ends
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<ferdna_> InPhase, thank you very much for your help!
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<InPhase> J23k70: Your cross bar has the wrong width, but that is definitely a lot simpler. :)
<J23k70> InPhase  yes as i said i would use circles but that give you rounded ends too
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<gbruno> [github] ChickenProp opened pull request #4792 (Document asciistl and binstl in the man page.) https://github.com/openscad/openscad/pull/4792
<gbruno> [github] t-paul pushed 1 modifications (Bump manifold to latest version (v2.1.0-107-g6218356).) https://github.com/openscad/openscad/commit/6974e4134c084852fb21fc682e432b41c9cd3567
<gbruno> [github] t-paul synchronize pull request #4728 (Bump manifold to latest version (v2.1.0-99-g83b78f8).) https://github.com/openscad/openscad/pull/4728
<gbruno> [github] t-paul edited pull request #4728 (Bump manifold to latest version (v2.1.0-107-g6218356).) https://github.com/openscad/openscad/pull/4728
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