2024-05-26 01:34
michaelni changed the topic of #ffmpeg-devel to: Welcome to the FFmpeg development channel | Questions about using FFmpeg or developing with libav* libs should be asked in #ffmpeg | This channel is publicly logged | FFmpeg 7.0.1 has been released! | Please read ffmpeg.org/developer.html#Code-of-conduct
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<
Lynne >
IndecisiveTurtle: you'll need a bitstream writer in the shader
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<
Lynne >
don't copy the putbits code, its very optimized
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<
courmisch >
isn't there a more robust way to lock FATE?!
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<
courmisch >
it keeps forgetting its lock file and refusing the run again
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<
elenril >
Lynne: what makes you think this struct will never need to be extended?
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<
Lynne >
there's nothing else that vulkan provides currently (or in the future) that describes a queue
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<
Lynne >
users can retrieve queue info themselves, this is just instructing what to do with a queue
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<
cone-579 >
ffmpeg Marth64 master:eb07a593d346: avformat/dvdvideodec: Don't add chapter markers for empty/dummy PTTs
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<
cone-579 >
ffmpeg Marth64 master:f1abb754aaae: avformat/dvdvideodec: Fix incorrect padding cell trim logic
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<
cone-579 >
ffmpeg Marth64 master:f37f86a774fa: avformat/dvdvideodec: Remove redundant ret initializations
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<
Marth64 >
have to leave now but when I get back will organize and send seeking set
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<
Marth64 >
started on bd demuxer
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<
kasper93 >
is there a reason for libva and libvdpau to be included in ossfuzz build?
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<
kasper93 >
seems completely unnecessary, no?
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<
courmisch >
ideally, they should be fuzz-tested too since they have distinct code paths
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<
courmisch >
but of course, without a fake driver that won't work
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<
kasper93 >
sure, exactly currently it cannot be tested anyway
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