teepee changed the topic of #openscad to: OpenSCAD - The Programmers Solid 3D CAD Modeller | This channel is logged! | Website: http://www.openscad.org/ | FAQ: https://goo.gl/pcT7y3 | Request features / report bugs: https://goo.gl/lj0JRI | Tutorial: https://bit.ly/37P6z0B | Books: https://bit.ly/3xlLcQq | FOSDEM 2020: https://bit.ly/35xZGy6 | Logs: https://bit.ly/32MfbH5
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<gbruno> [github] ochafik synchronize pull request #5180 (Color support for 3D rendering + export to glTF, Collada, STEP, PLY, X3D) https://github.com/openscad/openscad/pull/5180
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<gbruno> [github] ochafik synchronize pull request #5180 (Color support for 3D rendering + export to glTF, Collada, STEP, PLY, X3D) https://github.com/openscad/openscad/pull/5180
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<gbruno> [github] ochafik synchronize pull request #5185 (Simple color support in 3D rendering (includes OFF color import / export)) https://github.com/openscad/openscad/pull/5185
<gbruno> [github] ochafik edited pull request #5185 (Simple color support in 3D rendering (includes OFF color import / export)) https://github.com/openscad/openscad/pull/5185
<gbruno> [github] kintel pushed 1 modifications (update orb) https://github.com/openscad/openscad/commit/6ac1b75741041a4b46be3bd3fb17e56741ffe24a
<gbruno> [github] kintel synchronize pull request #5197 (Use new CircleCI M1 runner for macOS builds) https://github.com/openscad/openscad/pull/5197
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<gbruno> [github] ochafik synchronize pull request #5185 (Simple color support in 3D rendering (includes OFF color import / export)) https://github.com/openscad/openscad/pull/5185
<gbruno> [github] ochafik edited pull request #5185 (Color support in 3D rendering (includes OFF color import / export, green subtracted faces)) https://github.com/openscad/openscad/pull/5185
<gbruno> [github] ochafik synchronize pull request #5185 (Color support in 3D rendering (includes OFF color import / export, green subtracted faces)) https://github.com/openscad/openscad/pull/5185
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<J24k9> is it possible that 0 objects in hull get ignored in WASM?
<J24k9> ok it is not 0 but WASM seems to set small values to zero
<J24k9> while for the app it is 0.0000001   .. seems to be higher in WASM
<J24k9> Wow this is 0.01 in WASM that is really bad - why is there such a low precision?
<J24k9> ok the 2D system is different to 3D and this seems to be just some other float math in WASM causing this (due to my bad library programming)
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<gbruno> [github] lubosz opened issue #5200 (Unable to render a union with a SVG path when curve self-intersects.) https://github.com/openscad/openscad/issues/5200
<gbruno> [github] lubosz edited issue #5200 (Unable to render a union with a SVG path when curve self-intersects.) https://github.com/openscad/openscad/issues/5200
<gbruno> [github] lubosz edited issue #5200 (Unable to render a union with a SVG path when curve self-intersects.) https://github.com/openscad/openscad/issues/5200
<gbruno> [github] lubosz edited issue #5200 (Unable to render a union with a SVG path when curve self-intersects.) https://github.com/openscad/openscad/issues/5200
<gbruno> [github] lubosz edited issue #5200 (Unable to render a union with a SVG path when curve self-intersects.) https://github.com/openscad/openscad/issues/5200
<gbruno> [github] lubosz edited issue #5200 (Unable to render a union with a SVG path when curve self-intersects.) https://github.com/openscad/openscad/issues/5200
<gbruno> [github] lubosz edited issue #5200 (Unable to render a union with a SVG path when curve self-intersects.) https://github.com/openscad/openscad/issues/5200
<gbruno> [github] lubosz edited issue #5200 (Unable to render a union with a SVG path when curve self-intersects.) https://github.com/openscad/openscad/issues/5200
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<gbruno> [github] kintel closed issue #5200 (Unable to render a union with a SVG path when curve self-intersects.) https://github.com/openscad/openscad/issues/5200
<gbruno> [github] kintel opened issue #5201 (macOS software renderer is broken on Apple Silicon) https://github.com/openscad/openscad/issues/5201
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<gbruno> [github] kintel closed pull request #5197 (Use new CircleCI M1 runner for macOS builds) https://github.com/openscad/openscad/pull/5197
<gbruno> [github] kintel pushed 4 modifications 1 removals (Use new CircleCI M1 runner for macOS builds (#5197) * Use M1 on CircleCI
<kintel_> CircleCI is back up again for macOS builds. All snapshots are now built on Apple silicon, hopefully the x86 binaries still work :)
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<gbruno> [github] kintel edited pull request #5185 (Color support in 3D rendering (includes OFF color import / export, green subtracted faces)) https://github.com/openscad/openscad/pull/5185
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<teepee> nice!
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<kintel> Btw. ochafik's color support work is amazing - if you feel like building your own, I recommend playing with it: https://github.com/openscad/openscad/pull/5185
<kintel> Hopefully very close to being mergeable to
<InPhase> Sweet.
<InPhase> Ah, good. Tests have been added for it.
<InPhase> I might have to abandon stl now.
<InPhase> ... And buy a color printer.
<J24k9> iirc BS (slic3r) has wavefront (OBJ) color support.
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<Scopeuk> Looks like the CI system has built the colour stuff if people want to play and don't have a dev environment ready to run
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<InPhase> J24k9: Replied.
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<J24k9> InPhase yeah FCK APL
<InPhase> I was trying not to sound too crazy-person-rant, but I think that's a pretty fair take.
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<J24k9>  i mean they could have 30% of the profits for store listing  0.3×0 = ZERO
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