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<Scopeuk>
wow the 3d connexion guy came back with what might be a licence compliant if somewhat ugly solution (not far off the dbus suggestion)
<Scopeuk>
complete subject jump (something noted on slic3rs github page) https://www.macstadium.com/opensource as far as I can tell we would meet all of the criteria to be eligible for access to a mac mini for nothing
<Scopeuk>
I'm sure there is a catch but there is nothing too obvious
<Scopeuk>
potentially a way around the limited build time available on the current ci
<teepee>
cool, lets see if that works with the mouse driver. not that I have much out of it on Linux but might help other people at least
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<teepee>
yeah, I think librecad also uses (used?) them for mac builds, or maybe I'm mixing that up with slic3r?
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<AndrewStone[m]>
openscad binary works fine for me, but when I build it (master or 2021 tag) I get a black window when the "MainWindow" comes up. And I'm getting a OpenGL error in MainWindow.cc show() call. The error actually showed up in MouseSelector.cc because prior GL calls were not calling glGetError(), but I added a few calls to track down exactly where glGetError() was first triggering. Has anyone seen similar behavior?
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<teepee>
AndrewStone[m]: which OS?
<AndrewStone[m]>
ubuntu 20.04
<teepee>
ahh, github ticket :)
<teepee>
there was a bug with similar effect but only when right clicking into the viewport and that was fixed
<teepee>
so that should not happen with master anymore
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<AndrewStone[m]>
I see that fix in my code... I'm going to try to enable the opengl debug output and see if I can track the problem down more narrowly before bugging it
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<teepee>
what GPU is it?
<teepee>
I never hit that #4125 bug on my system either
<AndrewStone[m]>
I have libqt5gui5, not the gles variant
<teepee>
hmm
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<AndrewStone[m]>
I enabled a lot of debug printing and found an error where loading a amdgpu .so had an undefined symbol. I uninstalled and reinstalled the amd drivers (getting a new release of them) and the problem is solved. What is very strange is that glxgears and other opengl programs worked (including openscad released binaries!).
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<LordOfBikes>
Scopeuk, teepee, iirc we at LibreCAD used an own MacMini hosted at MacStadium years ago, it runs a Windows VM for Windows builds an I think we payed for hosting back then
<LordOfBikes>
with more and more frequent reboots, presumably caused by overheating, we canceled that hosting, today we build Mac packages with GitHub Actions
<Scopeuk>
LordOfBikes interesting, did you get ui access to the machine?
<Scopeuk>
certainly nice to get some input on what it's like to use marketing is never the full story
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<LordOfBikes>
Scopeuk, I hardly remember, it's nearly a decade ago, I think there was the web management console with ui access, but we used TeamViewer for ui access iirc
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<Scopeuk>
Ok, well thanks for your input, I was pondering if it would allow testing on top of my based Mac's
<teepee>
AndrewStone[m]: very strange indeed, but good to hear it's solved
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<Scopeuk>
M1 based macs, silly auto correcy
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<teepee>
aha :)
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