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<J1A8436>
why are 2D polygons not preview rendered with convexity=2 ?
<J1A8436>
or what does the convexity variable in polygons ?
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<ali1234>
convexity shouldn't do anything at all for 2d objects - they can't ever be convex by the openscad definition
<J1A84>
ali1234 you know they are show as 3D objects in preview - and preview is the only place where the convexity variable does anything
<ali1234>
convexity is the number of times a camera ray can enter and exit an object
<ali1234>
the only way that can happen more than once for a 2d object is if the camera is looking at it edge on, in which can it would not show up at all anyway