<teepee>
but that's mostly for gaming, not so much CAD
<belba>
I try to find out how my Ubuntu can recognized my Spacemouse as a joystick.
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<teepee>
mine shows up with a pretty message in dmesg
<teepee>
I'll check if it's possible to enable the spacenavd stuff for the nightly builds
<InPhase>
3dconnexion seems to hold a patent lock on that particular input modality.
<teepee>
if it's impossible to build a different solution, that patent should not have been accepted, but I guess that's true for a huge number of them
<teepee>
but yeah, old story
<belba>
@teepee thx, for a try it will be great if we can test it. I would like to give feedback here in this channel about this
<teepee>
that's a fully functional repository which can be added as apt source
<teepee>
it might be ok to install the .deb only, but of course that will not update or fetch dependent packages
<teepee>
some of the builds have some extra dependencies
<teepee>
but you can install the -nightly in parallel to the normal distro version
<teepee>
well, 18.04 has no official version IIRC
<belba>
usually I'm using the Appimages, could it better to use this instead of the .deb package?
<teepee>
in general, yes, the .deb is better as it matches the distribution very well, so conflicts are pretty unlikely
<teepee>
for 18.04 it may not matter as the AppImage is actually build based on 18.04
<belba>
ok then I will using the Appimage
<belba>
Its late here in germany, 1:27 am I hav to sleep, thx @teepee, I will keep the contact here at this channel
<peepsalot>
openscad seems quite popular with germans ;-)
<peepsalot>
or maybe its IRC?
<belba>
I was just too lazy to learn a CAD with a GUI :-D but yes I love openscad :-)
<belba>
good night ;-)
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<gbruno>
[github] kintel pushed 7 additions 6 modifications (Update macOS icons to Big Sur style (#3970)
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<InPhase>
peepsalot: I made my way back down to that window. You're right, scaling more dots into the sharp points really improve the example you made much more than equal spacing would. https://bpa.st/AZMQ
<InPhase>
That's the duct tape version where I just slapped our two code bases together abruptly.
<InPhase>
lf94: And yeah, I saw a swerving snake you posted earlier. Felt like I missed a context piece though. :)
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<peeps[zen]>
InPhase: definitely looks better. I don't understand how your adjustment math works, but the echos still show a large variation in rotation angle ranging 1.6 to 10.7 degrees. better than the base of 0.8 to 27 for sure though
<lf94>
InPhase: it's my own SDF renderer - Rust and WGSL.
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<InPhase>
peeps[zen]: Yeah, there's going to be a pretty big variation because there's a huge change in the angular changes along the path.
<InPhase>
peeps[zen]: As for how, I do the dot product trick to find the cosine similarity between adjacent steps, and the pythagorean formula to find the corresponding sine component, or the dissimilarity.
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<InPhase>
It does appear to be overcompensating in some manner though.
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<JakeSays>
hey is there an online openscad viewer?
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<teepee>
yes, cadhub is nice, the 30 second limitation (which actually seems much less in real calculation terms) means it's not just possible drop in anything
<teepee>
I'd still like to see an optional WASM target so we can have more interactive tutorials and easy ways to just try out something on the go via web browser
<InPhase>
Yeah. It really needs to run in the browsers and not on servers for this to scale out.
<InPhase>
Nothing else will be financially scalable to the types of usages we need, I think.
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<Jack2249>
more annoying that you can't use × or α β etc. in comments
<Jack2249>
and using Discord as communication Tool - where you need to register is not nice
<Jack2249>
else you could add the github scad scripts which is a nice way to show and use this - maybe this could work for examples in the online documentation
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<teepee>
yeah, the discord movement is still strong
<Jack22>
Do we want cadhub links within the docu ?
<teepee>
hmm, not sure, that's something I'd like to see via local WASM, but I also have no idea how long that will take
<teepee>
on a more positive note it seems most of the libraries seem to at least compile to WASM, even though glib2 makes some trouble
<teepee>
remaining question is boost I suppose
<Jack22>
discord is also using fingerprinting like html5 canvas to identify your browser (deleting cookies is not enough)
<teepee>
Jack22: you can try luring Kurt back to IRC, he was in the channel some time ago :)
<teepee>
I don't think I want the channel connected to discord, so far I have not seen a way that works in a reasonable way, the Matrix solution looks much better in that regard
<Jack22>
i tried to contact him - and failed (he is not accepting discord msgs)
<Jack22>
but found email on git .. and opened an issue
<Jack22>
teepee the idea was that the examples within the documentation can be clicked and executed (except minkowski) that should work
<teepee>
he's on the other side of the world, so just now is probably the worst time for contacting him :)
<Jack22>
australia sure but discord saves the msg - but his discord account isn't accepting direct msg (and the cannel only from registered users (is a setting))
<Jack22>
so discord is not the tool for quick question and support and for sure not "barrierefrei"
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<teepee>
the other option would be twitter, but that's obviously also registered users only
<teepee>
ah, that strandbeest renders quite quickly
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<Guest11>
Choosing a font on a osx laptop seams to have no effect. Any ideas?
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<teepee>
choosing a font for what exactly?
<Guest1255>
Hi. I'm new with openscad and suddendly maged to move the model display area to bottom on the screen. Hoe I can move tto side again?
<Guest11>
For a text().
<Guest11>
I tried different scad templates with customizer. I can choose from a lot of fonts. But nothing changes after choosing an other font and rendering again.
<teepee>
Guest11: the font files need to be on the system, you can actually use everything listed in Help->Font List
<teepee>
Guest1255: the main display is not movable, all the other docked windows are, by dragging the window title, e.g. where it says "Editor"
<Guest11>
Yes, I can use them. But they all look the same. If I choose an other font, nothing changes. The text always looks the same.
<teepee>
Guest11: please show the full text() statement
<Guest11>
the only text() has no font ... . Strange, the program seams to be used by a lot of people without problems.
<Guest11>
It seams that the customizer is broken. Adding the font directly into the code works.
<Guest11>
Thanks for the fast support anyway!
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<Jack22>
there are also a lot of comments regarding several issues with that script (and it seems to be old)
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<teepee>
seems to work for me with the fonts I have installed, most of those listed, I have not so it falls back to the default font
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<peeps[zen]>
pa, InPhase: i made a method of finding equal elliptical angle deltas, using newton's method https://bpa.st/4M5A
<peeps[zen]>
it ends up looking a little chunky on the long segments for very stretched ellipses, but very clean at the tightly curved ends
<InPhase>
Well that didn't function...
<InPhase>
There we go. Something is master-branch only.
<InPhase>
Hmm. The long stretches look to have larger angles than the tight parts at the end.
<InPhase>
I tried measuring them using the scientific method of bending my finger slightly, and they look bigger in the long stretches.
<InPhase>
Ooooh. I bet you're measuring the angles in the middle of the path instead of at the outside. :)
<InPhase>
And on the straight paths, that's almost the same, but in the long paths, this gives a less bendy path toward the outside.
<InPhase>
s/long paths/curved parts/
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<InPhase>
peeps[zen]: This evens out the outside angles correctly I think. https://bpa.st/GKFQ
<InPhase>
peeps[zen]: But I suppose that's not easy to generalize to cases where you're not doing a stretched donut.
<peeps[zen]>
InPhase: its not the angle between the straight sections that is made constant, but the angles between the seams at each end of those sections.