<Jack2110034>
maybe also an option for you if you print another
<teepee>
yummy :)
<teepee>
what's the surface, is that cura magic, or some extra treatment?
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<Jack2110034>
LeviHarris-Brown did you made a difference with it? (that is not how you use it) it should render in seconds
<teepee>
it might be the first compilation time, the library is quite big so it takes a second or two to read all the code
<teepee>
with use<> it should be cached
<Jack2110034>
with just use<ub.scad> ~ 20 sec to render 3mf/stl
<Jack2110034>
and preview is 1.5 sec
<sublim8>
InPhase: About the tests. All the dependencies are met. Both openscad and the tests are built successfully (No CRLF issues). Openscad runs and works as expected. But, all tests fail. Both on my machine and on a fresh VM (I used your script).
<Jack2110034>
teepee yes cura "fuzzy skin" under experimental with smaller values
<LeviHarris-Brown>
Jack2110034: I did?
<Jack2110034>
if you want an inner thread use Gewinde (preset="M3" ,inner=true);
<Jack2110034>
it works like an insert you put in a hole
<sublim8>
Last time anyone compiled and run the tests successfully, what distro and release was it on? Can anyone remember?
<teepee>
sublim8: I never had issues on Debian/Testing
<sublim8>
I'll try that, thx.
<teepee>
what specific error do you see?
<teepee>
it's a bit surprising to see issues with pretty much any Linux
<sublim8>
I have followed it up to the point where when the test executes openscad --info to generate sysinfo.txt
<sublim8>
sysinfo.txt is 0 bytes.
<sublim8>
but if I run openscad --info it shows up just fine.
<teepee>
hmm, and that's in a fresh checkout, no sudo or anything
<sublim8>
yes
<sublim8>
nothing fancy
<sublim8>
no sudo
<teepee>
strange
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<teepee>
there is not really much between normal run and the test cases on a local system
<teepee>
other than some python scripts
<sublim8>
typical fresh mint 20.1 installation.
<sublim8>
I'll try vanilla debian.
<teepee>
I'm off to bed... again :)
<teepee>
just post what you observe, someone might have an idea
<LeviHarris-Brown>
<Jack2110034> "it works like an insert you..." <- Oh thanks, that makes more sense
<sublim8>
Alright, thanks, c ya.
<teepee>
there seems to be a compile issue on older Linux (Ubuntu 18.04, which is the oldest currently supported)
<LeviHarris-Brown>
for the original thread library, if I want to do a thread it seems to say it needs to be done on the children. Why would they use that mechanism instead of just letting you use difference? If I want to put several threads in a cube, what's the best way to do it there?
<Jack2110034>
leviHarris-Brown you can use a child though Gewinde(innen=true,tz=-2.5)cube(5,true); however rendering will be 2 minutes depending on the detail level up to you how much you want
<LeviHarris-Brown>
Jack2110034: Sorry I'm on about the first one that was linked, on the site and on thingiverse. Not yours
<Jack2110034>
children let you change tolerances/clearance automatically as an inner thread needs to be bigger
<Jack2110034>
keep in mind that resin printer also use layer .. so use some low value for small threads
<Jack2110034>
Advent Advent we have a Keyholder
<teepee>
sublim8: fwiw, the ubuntu 20.04 test on Github runs fine it seems
<sublim8>
thx
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<Jack2110034>
thats a funny way to make objects minkowski(){
<InPhase>
I've seen a few examples of it, but I don't recall any really flexible generalized ones. If it exists, it hid better. Most of the flexible box efforts seem to have gone into the 3D stuff.
<InPhase>
Oh, there's that hinged foldable box... where is that.
<InPhase>
Was that OpenSCAD?
<peeps[win]>
what do you mean a folded box? like a "living hinge" design?
<peeps[win]>
or like origami? or something else?
<InPhase>
lf94: There we go. This, which I printed many years ago as a test object. It's OpenSCAD, but good luck tracking down the missing scad file. https://www.thingiverse.com/thing:120179
<othx>
InPhase linked to "HingeBox Printable As An Assembled Unit Without Supports by profhankd" on thingiverse => 1 IRC mentions
<lf94>
Ha, cute.
<lf94>
peeps look at my code, you'll see
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<peeps[win]>
oh i missed the link, i see now
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<Jack>
ah behind the stl link .. almost everything i clicked had none ..
<Jack>
seems a lot of work going in that .. i
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<Jack>
but it is often the most fun to do it yourself
<peepsalot>
sure, whatever floats your boat :) its an amazing resource for any who hasn't seen it though.
<InPhase>
lf94: See the OpenSCAD tutorial that was developed over GSoD. https://en.wikibooks.org/wiki/OpenSCAD_Tutorial My broad thoughts about how to approach onboarding people into a language were delivered to s-themis, who then structured the tutorial following this. I think it is a useful sort of approach for this sort of thing on onboarding people.
<InPhase>
s/on onboarding/of onboarding/
<peepsalot>
i discovered a strange new species of troll on thingiverse recently. goes around posting "makes" of people's designs where the pic is a product photo to something similar, or a render of an alternative design so he can claim the original is "Rube Goldberg"
<InPhase>
peepsalot: Odd...
<peepsalot>
and of course you can't flag makes
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<Jack>
prussaprinter now has a reward system .. fuck gamification
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<InPhase>
Before gamification was even much of a thing they made us learn about the psychology studies of it in my psych courses. It will initially increase motivation to participate, but then has a lasting negative consequence of undermining mastery-based motivation, which disrupts the pursuit of a thing for fulfillment and can cause lasting harm to engagement of this type. And thus you get a different type of
<InPhase>
usually shallower activity over time.
<InPhase>
Mastery-based motivation is very important to me in the things I enjoy the most.
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<Jack>
you can now post a make and get 10m filament as rewards - Ü so small prints are free
<Jack>
InPhase - but isn't the question if you care about the points or rewards? .. I mean it is not new that those things i am proud of are often not recognized and i get recognition for things that i find trivial .
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<Jack>
like my most liked print was more a joke ( a super small grip for a hex bit) - so i made a better version , which didn't got that attention
<InPhase>
Jack: Sometimes I find myself avoiding things just because of the gammification.
<Jack>
or like nobody downloaded my educational short game "vollkreis" - which is really odd ..
<InPhase>
Jack: Like I saw Advent of Code, looked at how the leader board worked, and decided I wasn't going to touch it beyond glancing at some problems. :)
<InPhase>
Points are awarded only if you complete the problems within 4-10 minutes of it being posted. That takes the enjoyment out of what could be interesting problems.
<InPhase>
I know cognitively I can just not care about the leader board. But, you know, it's there. :)
<Jack>
InPhase yeah most people can't see behind those systems .. or like reddit "emoticon" system and how you are conditioned .. or dark pattern and all this shit ( i know why i use compartmentation in browsing)
<Jack>
InPhase that is a shitty metric KPI .. like Manager only get bonus for the year so nobody play longterm
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