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<discocaml>
<heyting> sadly this site seems to be a bit outdated, but thanks for the info, it's a good starting point
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<Guest83>
Hello. I'm stuck at a conceptual roadblock and would ask for a primer.
<Guest83>
In e.g. Elixir I could do Enum.shuffle(myList) |> Enum.sort, just as an example. But in OCaml this type of function always returns a Unit so it can't be piped. What's the idiomatic way to work with mutated arrays/lists in OCaml?
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<discocaml>
<._null._> Lists aren't mutable, so you would pipe them. As for arrays, the way you would do in other imperative languages, so something like `Enum.shuffle arr; Enum.sort arr` (and `; arr`) to return it at the end
<Guest83>
Wait, Array.sort modifies the data in place and returns a unit but List.sort returns a modified list? If so, is there a reason for these different implementations of sort?
<reynir>
One is a mutable data structure and the other is an immutable data structure
<Guest83>
That I understand. I'm trying to grasp why not both are one or the other.
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<discocaml>
<ada2k> Guest83: a list is not always appropriate where an array is
<discocaml>
<ada2k> immutable linked lists are a very nice data structure, but sometimes you need mutability and random access that doesn’t require iterating through N entries in the list
<discocaml>
<ada2k> a lot of data structures have immutable and mutable versions that seemingly do the same thing e.g. hashtbl and map
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<discocaml>
<gooby_clown> Are shallow effect handlers costly? That is, creating a bunch of them. I'll do some code gen and it will be pretty much just nesting lots of handlers so I was wondering if this can blow up
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<discocaml>
<._null._> I imagine this would be as costly as nestling closures
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<discocaml>
<yawaramin> the point of the array data structure in OCaml is to allow mutability for efficiency reasons. array sorting returning a new array would defeat the point
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