<d1b2>
<fredzo_72653> Ah OK, so yes, I can reproduce the flashing badges between stop/triggered on my Siglent, like leds actually flash on the scope itself 😉 I'll see if I can latch the triggered state to avoid that.
<d1b2>
<azonenberg> ok great
<d1b2>
<azonenberg> yeah its fine to blink if its slow
<d1b2>
<azonenberg> but there is a rate at which it gets very annoying
<d1b2>
<azonenberg> this should be configurable, and default to blink at no more than say 1-2 Hz
<d1b2>
<azonenberg> Hmmmmm
<d1b2>
<azonenberg> i really didnt want to do this so close to a release
<d1b2>
<azonenberg> but i'm starting to think about switching GLFW out in favor of SDL
<d1b2>
<azonenberg> i'm now hitting multiple different issues that seem to be problems related to quirks of GLFW
<d1b2>
<azonenberg> There's probably workarounds for them, but at least one of them i just confirmed works fine out of the box with sdl
<d1b2>
<azonenberg> we only make a total of 20 glfw calls in the entire codebase
<d1b2>
<azonenberg> so in theory (famous last words) it shouldn't be too hard to switch
<_whitenotifier-4>
[scopehal] azonenberg a2b7216 - TestWaveformSource: frefactored to put download progress callback as the last argument, so unit tests can omit it