<linext_>
i wonder how to the openscad contributors who work at google are doing
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<kintel>
linext Apart from me there is only Olivier I think - haven't heard from him in a while
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<InPhase>
kintel: When you interviewed at Google, had your interviewer at least heard of OpenSCAD? :)
<kintel>
heh, no
<kintel>
Turns out when you work at Google, lots of people have no motivation to know anything about the real world :/
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<InPhase>
kintel: lol. Good to know.
<InPhase>
kintel: I suppose on the plus side you were deemed worthy without even knowing about your track record of success. On the down side, it's unfortunate it didn't earn you an easier ride to that success. :)
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<pa>
is there anything exciting at google beside google maps/earth?
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<kintel>
pa depends what excites you.. Not much 3D stuff going on though, but I finally made it into a graphics teams after getting stuck doing Kubernetes for a while :)
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<guso78k>
kintel, the austronaut's picture looks absolutely impressive with your viewer at google. i am wondering where mankind can get such input data. is it NASA ?
<guso78k>
BTW thank you for the merge of "v" parameter of linear_extrude.
<guso78k>
I could vision something like "v" in rotate_extrude too, which would be the orientation of the 2d shape before beeing rotated, which would default to [-1,0,0] Adding yet another parameter in addition this would be the solution to to helixes in on line.
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<kintel>
guso78 there are already two other PRs open on how to adjust rotate_extrude. Would be great to tie it all together into a good design
<teepee>
someone mentioned that a feature like revolve may need a slightly different behavior than rotate_extrude with some pitch
<teepee>
I assume that is in regard of the orientation of the 2d shape?
<InPhase>
Yes.
<InPhase>
It's an issue people hit with a number of designs. They don't think they do, until they do, and then they think the tool is broken. ;)
<teepee>
it seems revolve is a pretty common tool in GUI cad, so maybe it makes sense to check out that behavior instead of having a "almost similar but not quite working" extension to rotate_extrude
<teepee>
well, or both, if they make sense :)
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<guso78k>
I was thinking for a short moment, that we could specify the rotation by applying "to the power"operator with a complex number because the imaginary part would specify the rotation, but we would definitely now want an exopnential term for height :')
<guso78k>
I think that I have both PR's in mind and both of them were sitting shiny on the table, now dusty. I think that they lost momentum as the author might be gone, I personally i don t believe in them anymore. But lets assume for a second I could make contact to the interested author: which options does git and/or github provide to
<guso78k>
contribute/collaborate to a PR which is not yet merged ?
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<teepee>
guso78k: default PR allows pushing to that branch if you have write access to the base repo
<teepee>
alternative: clone that users repo and create PR there against that branch
<guso78k>
teepee a) will have to beg for collaboration
<teepee>
hm?
<guso78k>
b) depends on original author to accept pr
<guso78k>
c) hijack method: copy his changes and claim they were mine :')
<teepee>
you have write access to the openscad repo, so unless that PR disabled the feature you *could* just push there
<teepee>
it's maybe a bit rude after a long time and without communication though
<teepee>
better version of c) add the authors repo to your local repo and cherry pick the changes, that will retain the author of the changes
<guso78k>
teepee thank you for the hint. i will consider pushing on the PR from the other guy with the rotate_extrude. just need to come up with the "complete concept" first.
<guso78k>
still in git learning mode
<teepee>
I'm almost sure there is no actual end to git learning mode ;-)
<InPhase>
teepee: It does require some delicacy. Threads for example require a vertically oriented 2D pattern, because that's how they're defined when the patterns are initially manufactured with a vertical cutter.
<InPhase>
teepee: This even though they are helical, where other helical patterns have different requirements.
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<peeps[work]>
teepee: reminds me of the old lite-brite toys. did you have those in germany?
<peeps[work]>
although, those were on staggered/hexagonal grid also
<teepee>
name does not ring a bell, let me ask the internetz
<teepee>
oh, neat, that's with transparent sticks that can be lit from behind?
<peeps[work]>
yeah little light pipes that looked like LEDs, before LEDs were ubiquitous
<teepee>
I've not seen that before, but also kid time for me was east-germany, so different from what we call germany today :)
<teepee>
heh, I mostly jumped that, it was crazy fascinating seeing TV commercials when having vacation outside the dresden valley
<teepee>
guso78k: yes, looks pretty nice
<guso78k>
teepee, only problem which will remain unsolvable till the end: every round edge will just take up its space under all conditions: if the space is not there, it will create self intersections ... which are not nice at all.
<teepee>
yeah, that's always the tricky part for built-in solutions. same discussion as on the mailing list a while ago
<teepee>
some of those filleting solutions seemed very cool, but never were general enough to "just work"
<JordanBrown1>
though I suspect that most of those items are ones that (in some form) would apply to any car, if you were being paranoid about maintaining the finish and what *could* happen if water got into the wrong place.
<teepee>
haha, here is your truck with atom bomb proof glass, but please be careful when washing it
<teepee>
now imagine any person writing that documentation without constant giggling
<JordanBrown1>
but for instance it sounds like it has what is in most other contexts a great safety feature - automatically brakes if you get out of the driver's seat. Not so good if you want the car to go through the wash without people in it.
<JordanBrown1>
So you need to defeat that feature.
<teepee>
well, as far as I understand that thing is never going to get licensed in europe ever, so even if I bump my head hard enough to ever want to buy one, I likely can't
<JordanBrown1>
I have no opinion on whether they are *right* about their crash safety being OK. But they're right that specific technologies shouldn't be required - what should be required is passing the crash tests.
<teepee>
and the measurements I saw were not very good
<JordanBrown1>
If the emergency repulsor rays cushion the impact, that should be OK. :-)
<teepee>
but I did not really dig into that, not worth it
<guso78k>
nope its orkestra obsolete using 1930's instruments
<teepee>
they could have tried a lamborghini tractor :)
<JordanBrown1>
That said, they do look a lot bigger and nicer than the Cybertruck tent.
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<JordanBrown1>
But those are tents that would be <$200 if they were on the ground.
<teepee>
yeah, that does make things easier
<teepee>
but it's also the huge difference from the promising render to what is finally delivered
<JordanBrown1>
yep
<teepee>
like that amazing automated high speed car tunnel in vegas which is actually slow moving cars with drivers
<JordanBrown1>
I have to wonder whether the taxi union had something to do with that.
<JordanBrown1>
Urus has a top speed of 190mph / 305kph, and a 0-100kph / 0-62mph time of 3.6s, so it's not exactly slow.
<teepee>
not slow, but it's not surprising that electro motors having huge amount of torque will benefit such a comparison
<teepee>
probably our old BMW i3 would have been similar
<JordanBrown1>
WRT "don't wash in direct sunlight", one of the commenters says:
<JordanBrown1>
> As far as the sunlight thing: you shouldn't wash any vehicle you care about the look of in sunlight. When they're hot and in direct sunlight the water, shampoo, polishes and treatments evaporate too quickly and makes a big mess of things. It's even worse if you have hard water because your "clean" car is now covered in hard water spots.
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<linext_>
i haven't washed my honda in years
<linext_>
there's so much brake dust on the wheels that they look like they're powder-coated light brown
<teepee>
yep, there's rain for that :D
<InPhase>
Don't forget to enable rain mode first.
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<linext_>
it's silver so you can't see a difference
<linext_>
black shows dirt and being shiny
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<buZz>
there's rain mode in openscad? O_o
<teepee>
yes, it will automatically make your model water tight, but only from the outside
<buZz>
sweet
<buZz>
plastidip() {}
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