<lf94>
It's a slightly elongated along the Y axis capsule, and the peg can then sit nicely on the flat surface, be thinner but still long enough for stress
<J23k>
https://imgur.com/a/7tGsZQz you could think it is not done with oSCAD ( shader image from 3D-builder)
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<guso78>
hmm, it could be a oscad polyhedron with points calculated by Sanjeev ....
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<guso78>
Just read the issue about OBJ-Export with Lazy-Union. I regularily hear from Lazy Union, but do not yet understand it. My understanding is that it is used to speed up things by Union-ing the result in the very end. But is there some actual documentation of it ?
<guso78>
Can Lazy Union be used the collect one bunch of positives volumes and one bunch of negative volumes to finally subtract them in the very end only ?
<Scopeuk>
my understanding is it mostly disables the implicit top level union
<teepee>
plus it's not something that is fully implemented
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<guso78>
just finally wondering if anybody can explain the actual "feature"of lazy union or link to a brief documentation, whats the idea behind ...
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<joseph_>
teepee kintel: I'm expecting to open a PR for my work on OpenCSGRenderer refactoring sometime this weekend. I plan to be online Saturday/Sunday because I got a bit behind due to issues with building newer commits. It seems like the issue was that I needed to import the changes here: https://github.com/openscad/docker-openscad/commit/5c504f995e045dc298e877a7a6cc5e4acfe7f3dc
<teepee>
joseph_: nice, I'm likely online if it's not too late for EU timezone :)
<teepee>
what's the scope of that refactor?
<teepee>
is that matching your document?
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<lf94>
What'd I miss
<lf94>
I forgot to quit my irc session at home :')