teepee changed the topic of #openscad to: OpenSCAD - The Programmers Solid 3D CAD Modeller | This channel is logged! | Website: http://www.openscad.org/ | FAQ: https://goo.gl/pcT7y3 | Request features / report bugs: https://goo.gl/lj0JRI | Tutorial: https://bit.ly/37P6z0B | Books: https://bit.ly/3xlLcQq | FOSDEM 2020: https://bit.ly/35xZGy6 | Logs: https://bit.ly/32MfbH5
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<gbruno> [github] kintel closed pull request #4666 (Remove unnecessary warning when a search string wasn't found in a vector) https://github.com/openscad/openscad/pull/4666
<gbruno> [github] kintel pushed 2 modifications (Remove unnecessary warning when a search string wasn't found in a vector (#4666)) https://github.com/openscad/openscad/commit/d33fc193968c12b3c3a159985e25bc67cb2b38ad
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<gbruno> [github] kintel pushed 5 modifications (Consolidate and isolate glib usage to str_utf8_wrapper) https://github.com/openscad/openscad/commit/86e6e6f5966742e9b529055081a670494e7336a5
<gbruno> [github] kintel synchronize pull request #4667 (Isolate glib usage to str_utf8_wrapper) https://github.com/openscad/openscad/pull/4667
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<gbruno> [github] sonichy edited issue #4664 (How to mark length ?) https://github.com/openscad/openscad/issues/4664
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<lf94> What does a B-REP circle look like compared to an F-REP
<lf94> frep: sqrt(x^2+y^2)
<lf94> brep: same thing?
<lf94> I'm wondering how I can store b-rep stuff beside f-rep stuff
<lf94> So my SDF stuff can use the information from b-rep stuff
<lf94> But I don't think it's necessary maybe?
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<guso78[m]> Lf94 i Started an Algorithm to Convert an object from brep(Polygons) to frep. But IT Just Started to Work. Not very bullet Proof yet.
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<lf94> I wouldnt focus on this too much. It sounds like a hard problem in general. I think it's more beneficial to target triangles as the "universal" format.
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<lf94> So there is still a lot of usefulness in being able to union / difference / intersect outside of the SDF world
<lf94> Basically outside of SDF we should be "assembling" pieces
<lf94> We can use things like instances to have millions of pieces
<lf94> This is where I see the beautiful unity of libfive inside OpenSCAD
<lf94> It won't happen though since I think they want manifold's SDF capabilities (which are orders of magnitude slower)
<guso78[m]> I believe i have found a very effective solution to this Problem but apparanzly i dont have time right now to finalizr IT.
<guso78[m]> Best SDF Feature IS to size any Objekt correctly with ease!
<guso78[m]> All SDF functionality of manifold IS Contained in a single Header File i believe ...
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<joseph_> kintel: Thanks for the advice. Yes, I will do my best to keep the scope narrow and make my work "depth-first" so that I get a mergeable product instead of incomplete changes to a lot of things. In the case of OpenCSGRenderer, I expect that *some* of it will get moved, because last summer I adapted parts of it into CGALRenderer to allow shaders in F6 mode
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