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06:59
<
J22 >
Also wouldn't a "collapse all" "expand all" be a nice editor feature ?
07:00
<
ccox >
J22 - file a request for it. Might be simple if we opt for something like Photoshop's option/alt click to hide/show all.
07:02
<
J22 >
request would be made via "issue" ?
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<
ccox >
(unless there is some other process around here I don't know about yet)
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21:08
<
OlivierChafik[m] >
Hi guys, hope everyone's safe and doing great
21:09
<
OlivierChafik[m] >
Does anyone know what the "term" export format is meant to do?
21:09
<
OlivierChafik[m] >
(I'm trying to test the remeshing and realized STL exports weren
21:10
<
OlivierChafik[m] >
term export always seems to say "No top-level CSG object"
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<
teepee >
OlivierChafik[m]: I would expect that to be the same as Design->Display CSG Products
21:49
<
OlivierChafik[m] >
oh great thanks!
21:50
<
OlivierChafik[m] >
I was looking for something with term-inal output (say, with the number of facets), but sent you a PR to make the STL output stable instead :-D
21:51
<
teepee >
that's cool, I wonder if it would be possible to unify with the existing sorter
21:51
<
OlivierChafik[m] >
hah, there's a sorter? 🙃 (rushed into coding w/o even doing a search haha)
21:51
<
OlivierChafik[m] >
looking
21:51
<
teepee >
I think it's used in 3mf
21:52
<
teepee >
IndexedMesh?
21:53
<
teepee >
Export::ExportMesh
21:53
<
OlivierChafik[m] >
there's ExportMesh
21:53
<
OlivierChafik[m] >
yes I can try and switch the stl export to that
21:54
<
OlivierChafik[m] >
not sure yet how the amf export works, it uses the nef
21:54
<
OlivierChafik[m] >
stl seems like a good first step :-)
21:54
<
teepee >
yes, certainly
21:54
<
teepee >
I would call AMF dead anyway
22:14
<
peepsalot >
I could have sworn I wrote some code for STL output to be sorted, a few years ago now, but maybe I'm misremembering. that or it got overwritten at some point
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<
teepee >
there's another indexer somewhere in the code :)
22:25
<
teepee >
it that's totally possible
22:31
<
teepee >
ah, yes, it also does mention the normalize script
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<
OlivierChafik[m] >
finding it slightly odd that binary STL is single float precision while ascii is double
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23:34
<
teepee >
I don't think ascii is oficially double
23:34
<
teepee >
it's code, it exists to be tweaked ;-)
23:36
<
ccox_ >
AFAIK STL doesn't define the precision, but almost all implementations are only 6 decimal places (single/float precision)
23:43
<
teepee >
lets say it this way: the most commonly linked page about STL mentions single precision floats
23:43
<
teepee >
that seems to be the best we can get as there's no known actual spec, other than some mentions in patents that are not clear at all
23:43
<
teepee >
which is why everyone should move to 3MF :)
23:47
<
ccox_ >
Sigh. Someone failed on "how to parse numbers"
23:54
<
OlivierChafik[m] >
> for some reading fun
23:54
<
OlivierChafik[m] >
Haha my head hurts now thanks
23:55
<
ccox_ >
short version: Erlang doesn't know how to parse numbers very well.
23:57
<
OlivierChafik[m] >
Oh, Erlang!
23:58
<
OlivierChafik[m] >
I remember wanting to learn it what seems to be lives ago