ChanServ changed the topic of #mlpack to: "mlpack: a fast, flexible machine learning library :: We don't always respond instantly, but we will respond; please be patient :: Logs at http://www.mlpack.org/irc/
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< ANUPAM> HELLO EVERYONE!! I AM ANUPAM TRIPATHI (UNDERGRAD AT IIT-BHU). I WANT TO JOIN MLPACK IN GSOC PROGRAM THIS SUMMER.
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< rcurtin> ANUPAM: welcome! I think your caps lock key might be broken :) anyway, you might be interested in reading http://www.mlpack.org/gsoc.html for more information about GSoC
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< suryo> Hello zoq. There's another thing that I had in mind. I have also been reading on how PSO is implemented in other libraries and examples and was wondering if it would be a good idea to have a particle class.
< suryo> Instead of having the velocities and positions as variables within the main class itself, I was thinking that perhaps we could have a class for particles that could have the velocity and particles as member variables.
< suryo> Implementing this would probably take a tad bit longer than just moving the old code from the earlier versions of mlpack, but I think that by doing this, we could probably use the particles as templates, too.
< suryo> And then, based on the methods that we want to implement, in the future, while trying to develop a simple constrained version of PSO, we could try to feed the constraints into the individual particles
< suryo> and then make the particles move only towards feasible solutions.
< suryo> And of course, all that's required as an input is the number of particles, and we could have an array of particle objects within the PSO class, (the 'swarm' class)
< suryo> It's good from an object-oriented point of view, too.
< suryo> Let me know what you think about this. Thanks.
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< zoq> suryo: Sounds reasonable to me, as long as we use armadillo matrices for the internal parameter, so that I can still use the existing interface to e.g. set the best particle e.g. iterate = bestParticle.coordinates.
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< suryo> zoq: noted.
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