ifreund changed the topic of #river to: river - a dynamic tiling wayland compositor || https://github.com/riverwm/river || channel logs: https://libera.irclog.whitequark.org/river/
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<n3o> Hello there!
<n3o> Is there any way to style individual borders in river?
<n3o> like having the top border's width at 1px but rest at 2px?
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<leon-p> n3o: no. River currently only supports ony single border style
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<n3o> I see
<n3o> Which means that source modification is required for this purpose
<n3o> thanks for the info leon-p
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<novakane> oh I missed a breaking change commit in rundird, spend too many minutes looking for why river wouldn't works anymore
<novakane> so where the check to see if a client create a toplevel xdg-decoration should happen?
<novakane> for #458
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<leon-p> novakane: thanks for reminding me of that issue, I wanted to comment something for a while but always forgot :D
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<novakane> leon-p: you're welcome :P
<novakane> I'm not sure what would change with not setting the tilled state in floating view?
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<novakane> I tried it and a part from mpv now working as intended I don't see any drawback
<leon-p> some clients might change how they render / behave, which I think is inconsistent. I'd like tiled and floating views to behave the same
<novakane> well I didn't tried a client where it changes the behavior, but I guess it's possible
<leon-p> a client using xdg-decorations and SSD generally shouldn't, but still
<novakane> then people just need to use great app, easy :P
<leon-p> or people should design a windowing shell that does not treat tiling window management as a second class citizen, but I think your proposal is easier to implement
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<novakane> I'm using a tiling WM since so many years that I sometime forget that it is not as popular as I think and not anyone one to design for it
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<kindablue> is there an easy way to get coordinates & dimensions of a view? similar to the output of 'slurp -d'
<kindablue> i'm trying to modify grimshot to work with river and this is the last piece