cr1901 changed the topic of ##yamahasynths to: Channel dedicated to questions and discussion of Yamaha FM Synthesizer internals and corresponding REing. Discussion of synthesis methods similar to the Yamaha line of chips, Sound Blasters + clones, PCM chips like RF5C68, and CD theory of operation are also on-topic. Channel logs: https://libera.irclog.whitequark.org/~h~yamahasynths
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<NiGHTS> [freenode] balrog (balrog@unaffiliated/balrog) has left ##yamahasynths ("bye")
<cr1901> According to LN, freenode just changed their hate speech policy
<Sarayan> Nah, he missed that part of the document
<Sarayan> they changed stuff but not that
<Sarayan> jmi
<Sarayan> gah
<NiGHTS> [freenode] <Lord_Nightmare> https://twitter.com/ariadneconill/status/1396408515711864832 and the responses cover it, they ban it in a different part of the document
<NiGHTS> [freenode] <Lord_Nightmare> but its now banned 'according to UK law' whatever that means different from the blanket ban before
<balrog> taking over a channel against policy is still a problem
<balrog> then attempting to change the policy after the fact
<Sarayan> for sure
<NiGHTS> [freenode] <Lord_Nightmare> I'm putting in my 30 days notice for freenode. This ship is going to sink hard.
<andlabs> you worked for them?
<NiGHTS> [freenode] <Lord_Nightmare> no, 30 days notice as a user, to other users.
<NiGHTS> [freenode] <Lord_Nightmare> hell no i never worked for freenode.
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<andlabs> ok
<andlabs> well uhh I'm going to have to pin a tweet saying yooo if they try to sabotage my unimportant account anything I say on freenode after [date] is not me
<andlabs> just to be safe
<Lord_Nightmare> sure
<andlabs> I guess that's an idea for you
<andlabs> also
<Lord_Nightmare> not a bad idea
<Lord_Nightmare> if rasengan wants to turn freenode into a toy den of sock puppet bots pretending to be an open source irc network, while everyone else moves across the street to libera when the emperor having his $GENITALIA hanging out becomes too much to bear... he's a sad sad person.
<andlabs> eyah
<andlabs> agan
<andlabs> I already tweeted this
<andlabs> I don't udnerstand what his goal is
<andlabs> anyway I'd see what that weird 5.25" drive that came with this is
<andlabs> but any identifying mark is hidden on the underside of the drive
<andlabs> blah
<andlabs> not in a position to unscrew the 5.25" drive; the power supply is still connected to the mainboard and neither o us feel safe removing it because we can't figure out how
<madeline> need an 8" floppy drive for my mac mini
<madeline> ;D
<Ruxnor> why
<madeline> maximum floppy power
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<KitsuWhooa> maybe not :p
<cr1901> No, it is good. Sorry. I don't make the rules.
<fseidel> I've gone from hating that track to merely disliking it :-)
<cr1901> I've always enjoyed it. It's probably gonna reduce the life span of my ears by a few decades, but that's okay
<fseidel> I feel like the FM e.guitar patch from here could really improve it: https://www.youtube.com/watch?v=K-q1H4JBMEU
<NiGHTS> 08 - A Poisonous Snake (Stage 6) - Grind Stormer (Toaplan 2) - Soundtrack - Arcade - YouTube
<cr1901> https://www.youtube.com/watch?v=OT3TVP5lqHA&lc=UgwyHcccXzQ7dOxzb0t4AaABAg Take w/ a grain of salt, but the linked comment sounds believable
<NiGHTS> Sonic Spinball Options Menu Music - Extended - YouTube
<andlabs> isn't that just a typical very basic FM e.guitar though
<fseidel> yes, unlike the spinball options one, which is extremely grating
<fseidel> I'd 100% believe that comment. spinball feels rushed in general, really janky game.
<andlabs> and yet it seems like they used a different one on the Genesis version somehow? https://project2612.org/details.php?id=225
<NiGHTS> Grind Stormer (AKA V-Five) - Project 2612 - The Sega Genesis/Sega Mega Drive Music Archive
<andlabs> "he was under a VERY STRICT time limit to compose the soundtrack and, as a result, it was rushed"
<fseidel> the genesis soundtrack is a lot thinner than I would expect. The arcade original is 100% YM2151 and uses 7 channels, with 1 reserved for SFX
<andlabs> which probably explains lava generator's broken loops
<andlabs> but which doesn't explain the rushed soundtrack rewriting partway into the game run
<andlabs> spinball had a ton of revisions too
<andlabs> fseidel: also I think the port was handled by tengen japan rather than by toaplan themselves
<fseidel> yeah, that's true.
<andlabs> but I'm not 100% sure about that
<andlabs> of course even within toaplan's own games it seems like very few people ever realized that the voices are compatible
<andlabs> very few people throughout all of gaming
<fseidel> with the exception of V-V/Grind Stormer, all the Toaplan ports on the MD are from arcade boards with OPL2, so the voices aren't compatible
<andlabs> or slap fight which is AY-3-8910 :3
<fseidel> oh right, and that one.
<andlabs> foruunately they go tsomeone good to do the music
<andlabs> didn't stop him from being *very slightly lazy* in one case though
<fseidel> you talking about the track that sounds like gradius?
<andlabs> no
<andlabs> I'm talking about the track that's literally to mark the end of battle
<NiGHTS> Slap Fight MD - Project 2612 - The Sega Genesis/Sega Mega Drive Music Archive
<NiGHTS> Ys II: Ancient Ys Vanished The Final Chapter vgm music • VGMRips
<andlabs> "if I only use the intro no one will notice"
<fseidel> lol
<fseidel> at least it's not Jim Power :-)
<andlabs> :V
<andlabs> which one is gradius?
<fseidel> I'm apparently misremembering, none of these seem to rip off Gradius
<fseidel> although "Flight" definitely has a similar feel to G2/3
<andlabs> oh