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17:48
<
novakane >
I wrote a ristate alternative, code is a bit messy right now and if some people used to json/jq could send some feedback that would be nice
17:48
<
novakane >
TheAnachron: ^
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21:16
<
leon-p >
i wonder if we should forbid enter-mode in locked mode
21:16
<
leon-p >
it has a few border-cases we never thought about
21:16
<
leon-p >
f.e. what if a mode is entered, which has bound a key to return to normal mode?
21:17
<
leon-p >
ifreund: ^
21:18
<
leon-p >
otherwise we'd need to special-case "enter-mode normal" to return to locked mode instead if a screen-locker is active
21:19
<
ifreund >
leon-p: don't we already disallow enter-mode in locked mode?
21:19
<
leon-p >
you're right
21:19
<
leon-p >
so the asserts in my PR are right after all
21:20
<
leon-p >
dammit, should check code more, but was really sure about this :)
21:20
<
ifreund >
cool, I haven't managed to take a look yet, was fixing bugs this moring and now I've gotten sucked into dwarf fortress
21:20
<
ifreund >
it happens to all of us :)
21:20
<
leon-p >
is it fun?
21:21
<
ifreund >
it's kinda amazing if you're willing to put in the time to learn how to play it
21:21
<
leon-p >
might try it then
21:21
<
waleee >
leon-p: "fun" is defined differenly in tutorials about dwarf fortress
21:21
<
leon-p >
eh, my definition of fun is flexible :]
21:22
<
leon-p >
like finishing doom II each day for a month straight
21:22
<
waleee >
usually it is about ways your dwarves die
21:22
* waleee
was too slow
21:24
<
ifreund >
I've currently locked all my dwarves underground as a giant lizard made of coral that shoots webs wiped out a entire squad of my military and has taken over the surface
21:25
<
leon-p >
that certainly is a sentence
21:25
<
ifreund >
once I've trained up some crossbow wielding dwarves I'll try and take it on again from range, webs make melee victory a very dubious prospect I've found out
21:35
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21:35
<
leon-p >
damn, there even is an intro movie
21:47
<
waleee >
this must be that new steam-provided frontend?
21:49
<
ifreund >
there's been an ascii intro animation as long as I can remember
21:50
<
waleee >
idk remember how it looked back in 2005 when I first checked it out but I think it was just the output from the world-rendering in the fortress-mode
21:52
<
waleee >
the graphics in the steam-version looks like freeciv a bit
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