teepee changed the topic of #openscad to: OpenSCAD - The Programmers Solid 3D CAD Modeller | This channel is logged! | Website: http://www.openscad.org/ | FAQ: https://goo.gl/pcT7y3 | Request features / report bugs: https://goo.gl/lj0JRI | Tutorial: https://bit.ly/37P6z0B | Books: https://bit.ly/3xlLcQq | FOSDEM 2020: https://bit.ly/35xZGy6 | Logs: https://bit.ly/32MfbH5
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<pca006132> teepee: I am in Hong Kong, so at the time of the previous message I am already in 2024 :)
<InPhase> pca006132 is from the future.
<InPhase> pca006132: But I just recently caught up, and entered 2024. :)
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<gbruno> [github] kintel pushed 7 modifications (Use PolySet instead of Geometry where we know we're requiring PolySetds) https://github.com/openscad/openscad/commit/320a515ea7cc253e1a5d8a91f4a17ef8e051c9b2
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<Scopeuk> hmm I had forgotten the windows builds don't have default support for generic usb joysticks, only the "qgamepad" xbox controlers and similar
* Scopeuk built a 6 axis joystick based on space fox (san's circuit board replaced with a 3d printed cradle and with differnt pots)
<Scopeuk> was going to play but look like I would need to get my custom builds back up
<Scopeuk> cmake gates joystick on not apple and unix, might have to take a look and see what is "missing" to get windows support up
<Scopeuk> ok the answer to that is "ground up recreation" the joystick driver is completely tied into the linux device architecture. perhaps not unexpected given the gating
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<gbruno> [github] cjmayo synchronize pull request #4908 (Port CMakeLists.txt to Qt 6) https://github.com/openscad/openscad/pull/4908
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<gbruno> [github] cjmayo synchronize pull request #4908 (Port CMakeLists.txt to Qt 6) https://github.com/openscad/openscad/pull/4908
<gbruno> [github] cjmayo opened pull request #4913 (Stop using + operator when creating QKeySequence) https://github.com/openscad/openscad/pull/4913
<gbruno> [github] cjmayo ready_for_review pull request #4913 (Stop using + operator when creating QKeySequence) https://github.com/openscad/openscad/pull/4913
<gbruno> [github] kintel pushed 8 additions 7 modifications (Separated legacy rendering into Legacy renderers.) https://github.com/openscad/openscad/commit/2a179de31cce904a768a7a56509fcbefcd6f35d8
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<gbruno> [github] kintel reopened issue #4861 (Weird rendering issue with difference() in "F5 Preview" after using "F6 Render") https://github.com/openscad/openscad/issues/4861
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<teepee> kintel: did you see https://github.com/openscad/openscad/issues/4896 not long ago? what's the official answer? I guess that would be best go into the FAQ :)
<kintel> I always thought of it as Solid
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<gbruno> [github] kintel opened pull request #4914 (More VBO Refactoring) https://github.com/openscad/openscad/pull/4914
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<gbruno> [github] t-paul closed pull request #4913 (Stop using + operator when creating QKeySequence) https://github.com/openscad/openscad/pull/4913
<gbruno> [github] t-paul pushed 1 modifications (Merge pull request #4913 from cjmayo/QKeySequence Stop using + operator when creating QKeySequence) https://github.com/openscad/openscad/commit/38e21ce7d47f4e38abcd3a992b54980ba524a1ec
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<Alec> Hi Folks, Im generating CSG files to produce STLs for 3D printing, in large part because they offer morphological opening via the Minkowski operation...
<Alec> So my follow up question is, does anyone recommend a particular architecture/configuration on AWS compute to do that conversion?
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<Alec> Like, does CGAL work better on some flavors of CPU/GPU/SDD than others?
<teepee> recommendation would be using the latest dev versions if you don't have other requirements
<teepee> Manifold is both faster and can utilize multiple threads
<teepee> plus the latest versions support headless EGL
<teepee> GPU is not relevant at all
<teepee> simplest way to get started is probably the docker image, otherwise you have to build the environment yourself, e.g. for "serverless" stuff
<teepee> I'm not aware of any existing base for that
<Alec> So from a linux command line on the AWS machine. Im currently using apt-get to install opens cad (2021.x).
<teepee> if you never need to generate images, that's fine I think
<Alec> So can I pull from GitHub and build that instead? Is that effectively what Docker is, or is docker a more recent prebuilt binary?
<teepee> well, fine regarding not needing X11 environment
<teepee> the cpu and memory requirements still point to the latest dev snapshots
<Alec> OK, thank you.
<teepee> you can build yourself of course, the (snapshot) docker images are auto-built every monday
<teepee> so the the current one is about 16 hours old
<teepee> oh, that's still intel only, so if you plan on other architecture you'd need to build too for the latest github version
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<Alec> Tried building, got to the link line: /usr/bin/ld: cannot find -lOpenGL::EGL: No such file or directory
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<Alec> Seems to be a CMAKE issue. Will dig in, hopefully not related to the instruction -DEXPERIMENTAL=1 ...
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<Alec> Was a Ubuntu system, hopefully dependencies satisfied by "apt-get install libgl1-mesa-dev"
<teepee> guso78k: nice view count on the measurement video :)
<guso78k87> thank you. remarkably its the old video which is most visited.
<J24k25> the one from the PR?
<guso78k87> think so, this explains ...
<teepee> wait, what, did I link the wrong one? ahhhhhhhh
<guso78k> in any case. this one has the most hits: https://www.youtube.com/watch?v=3iBqB1-8d1Y its input to my self written 3d scanner which creates STL
<othx> guso78k linked to YouTube video "Capture owl" => 1 IRC mentions
<guso78k> just saying: my old measurement video does have more hits
<teepee> lets see if people read mastodon then, it's just posted 3h ago
<guso78k> yes i see now. you got the new one :)
<teepee> whew
<teepee> well, we can always post more links :)
<teepee> ahh, not bad, 8 years help a bit too collecting views I assume
<teepee> is the code online? no link in the video description
<guso78k87> watch out for Scan3doid  Android App
<teepee> Ah, I don't really have android
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<teepee> at some point I should resurrect my scanner box, like in 20 years when I have some time :D
<guso78k87> you are iphone ?
<teepee> yes, company phone for many years now
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<Alec> FWIW, libgl1-mesa drivers fixed the CMAKE issue (Ubuntu), and the new compile seems to have made things faster.
<Alec> and kudos to whoever put Minkowski() into openscad, its super-fantastic.
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