<d1b2>
<tnt> @azonenberg Also glscopehal tends to lockup the intel gpu a whole lot less than ngscopehal does. (And this combined with lack of session save makes it even more annoying since you need to re-setup everything)
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<azonenberg>
glscopeclient hangs the gpu less??
<azonenberg>
that's interesting, i've heard the opposite reliability wise
<azonenberg>
more interestingly is the fact that both are using the same rendering shader
<azonenberg>
the rendering and compute are vulkan in both
<azonenberg>
the only difference is the final compositor and the gui chrome
<azonenberg>
neither of which should be causing lockups
<tnt>
azonenberg: maybe when something isn't included in a "display" type pipeline it is subject to less timeout checks by the driver ?
<tnt>
(i.e. allowed to run longer)
<whitequark>
the gpu hangs made the experience of using glscopeclient so poor a friend wrote her own software to talk to the scope instead
<whitequark>
and protocol analysis too
<whitequark>
like, it was faster than getting glscopeclient to work with all the crashes
<monochroma>
(afaik intel is the one we have had most, if not all of the issues on?)
<tnt>
monochroma: not really. Trying on my RX570 (and someone else tried alson on same gen amd card), it just hangs the whole system requiring a reboot.
<tnt>
I mean I only tried twice on that system because I don't enjoy risking corrupting anything and having to restart the whole machine ...
<monochroma>
oh fun. *baps the GPU firmware/driver devs*
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<azonenberg>
whitequark: weird
<azonenberg>
on my nvidia setups i have not experienced a single gpu hang i can remember. i've had a few slowdowns due to bugs that quickly got fixed
<azonenberg>
but some of my dev machines have like 200+ day uptimes and i use glscopeclient and ngscopeclient on them on a daily basis
<azonenberg>
i know we recently added a workaround for a mesa issue but that was a crash on startup not a gpu hang
<azonenberg>
i'd be very interested if we can collect some data on which platforms are having these issues
<azonenberg>
and see if we can find any commonalities
<azonenberg>
also vulkan config / info dumps from them
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<d1b2>
<edgetriggered> Same observation here. Also seeing what: vk::Device::waitForFences: ErrorDeviceLost when trying to zoom/align waveforms.
<d1b2>
<edgetriggered> I was replying to tnt, but it looks like the context is lost on IRC.
<syscall>
maybe I should chat here instead :)
<d1b2>
<tnt> @edgetriggered It's fine, I'm on discord too 😅
<d1b2>
<edgetriggered> Also unusual is that that my RTA4004 apparently only works with scopehal when the scope is already in high resolution mode.