teepee changed the topic of #openscad to: OpenSCAD - The Programmers Solid 3D CAD Modeller | This channel is logged! | Website: http://www.openscad.org/ | FAQ: https://goo.gl/pcT7y3 | Request features / report bugs: https://goo.gl/lj0JRI | Tutorial: https://bit.ly/37P6z0B | Books: https://bit.ly/3xlLcQq | FOSDEM 2020: https://bit.ly/35xZGy6 | Logs: https://bit.ly/32MfbH5
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<gbruno> [github] MichaelAtOz edited issue #3827 (No details for camera debug: --debug=camera -> camera: Camera()) https://github.com/openscad/openscad/issues/3827
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<gbruno> [github] MichaelAtOz edited issue #3785 (Wiki: Tutorial code examples contain invalid content) https://github.com/openscad/openscad/issues/3785
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<guso7887> the 3d offset can definitely benefit from getting more robust. is there a function in openscad which can merge adjacent tringles, which have same orientation (normal vector) ?
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<teepee> there might be something in the new fast-csg code, but I could not point to any specific code
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<gbruno> [github] elnerd closed issue #1439 (Feature request: preserve individual shapes which overlap) https://github.com/openscad/openscad/issues/1439