klange changed the topic of #osdev to: Operating System Development || Don't ask to ask---just ask! || For 3+ LoC, use a pastebin (for example https://gist.github.com/) || Stats + Old logs: http://osdev-logs.qzx.com New Logs: https://libera.irclog.whitequark.org/osdev || Visit https://wiki.osdev.org and https://forum.osdev.org || Books: https://wiki.osdev.org/Books
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<kof673> zcc can target z80 ti stuff, i added some support for it, e.g. you have to call something at startup to initialize malloc() IIRC, a #pragma lets you set the program name that shows up when you go to programs on the calculator IIRC, for little tiny test programs, just need to make a "target file" to set CC CFLAGS etc. for it
<kof673> anyways....not sure i plan to use it, it will just be another target though, for whatever can fit in however many k you get
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<kof673> a just have a bunch of things i include inside main programs, since different targets have different "startup" requirements. e.g. windows/mingw-ish targets i set binary mode for stdin/out/err, stuff like that mostly...
<kof673> *i just have psx i think you are supposed to point malloc() somewhere too IIRC.....
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<kof673> anyways :D > Shaddox404 has quit
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<kof673> ( inside main() that is -- c runtime may also need to do stuff before main() is called of course )
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<kof673> there is cc65 too, but many of the targets likely have limited space
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<kof673> also: https://www.westerndesigncenter.com/wdc/tools.php presumably works in wine, haven't tried yet :D
<bslsk05> ​www.westerndesigncenter.com: WDC 65xx Software Development Tools
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<Jari--> hmm
<Jari--> I lost the bookmarks of ELF dynamic loaders linkers I got from here
<Jari--> if you got any in mind, tell me
<Jari--> specifically I am looking for ELF-32 dynamic loader
<Jari--> 99% of the stuff has dependencies and not platform independent
<Jari--> epilepsy, so you can guess how easy it is to do development, however now it is a fine day :-)
<heat> you can't do a dynamic linker without depending on anything else
* kof673 points at gelfload..but not sure that is a good source :D
<kof673> elf binaries built with winelf gcc will run under wine with gelfload built by mingw32 lol
<kof673> "and the program went happily on its way" -- story of mel "the frogurt is also cursed"
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<bslsk05> ​github.com: osdev/exec/elfloader.c at master · levex/osdev · GitHub
<Jari--> looking at this
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<heat> ohh levex haha
<heat> long time no see
<nikolar> who levex
<heat> was a guy that hanged in #osdev a bunch of years ago
<nikolar> ah nice
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<zid> heat will you remember me when I swear at someone for being an awful person and get banned
<heat> yeah
<heat> i will remember all of you fucks on my deathbed
<heat> seeing the light and wondering what the fuck nikolar is up to these days
<zid> I might remember nikolar
<zid> He's the biggest weeb in yugoslavia
<zid> just like I made him
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<pog> will you remember me
<zid> who pog? have we met?
<pog> :|
<nikolar> zid it's all your fault
<heat> who's this pog guy
<heat> no idea
<pog> :|
<zid> Pog the Scrubless
<nikolar> when i see pog i always think of gog
<zid> Also treeless, bushless, and grassless. Only moss.
<heat> yeah it's kind of weird nikolar
<zid> Onlymoss.com
<pog> bruh i am gog
<heat> WHAT
<zid> WHAT
<pog> I AM HER
<pog> I HAVE ALWAYS BEEN HER
<zid> Not convinced, one of you is WAY cooler
<nikolar> WHAAAT
<pog> :(
<pog> which one of us is cooler
<zid> I'm kidding, neither of you a- I mean pog. Definitely pog.
<pog> oh
<zid> Also I am totally just jaslighting you
<nikolar> definitely
<pog> jaslighting lmao
<pog> sick reference
<zid> what reference
<pog> deep osdev lore
<pog> when you got mad about jiggawatt
<zid> no idea what you're talking about
<pog> ok
<zid> It's always been jaslighting everywhere, maybe you're misremembering
<pog> oh
<pog> i guess you're right
<heat> god, jaslighting is a super reference
<nikolar> heat: kek
<heat> but i dont remember the context around that
<nikolar> you do remember heat
<heat> i would need to grep my old hard drive's logs
<nikolar> :(
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<zid> I apparently left for a few days, and someone asked why, and froggey said it was about jiggawatts
<zid> all I know
<zid> I was probably just sick of you guys being dumb and played WoW for a couple of days
<nikolar> using up jiggawatts of energy
<nikolar> checks out
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<pog> fair
<pog> somebody said we were goign to lunch at 11:30 and i'm avoiding running a test
<heat> nikolar: i'm getting FUN NVME PROJECTS next
<heat> nvme over fabrics mon
<zid> pog I am having attempt #2 at space age
<pog> nvme over cotton
<nikolar> heat: ooh work getting fun then
<pog> zid: nice
<zid> I like it a little better if I ignore gleba, but I still don't like it as much as regular factorio
<pog> gleba is a bit tough, i'm still trying to figure out the best layout
<zid> everything feels so gated and you're always doing annoying fiddly shit
<pog> fulgora is great though
<zid> I'm hating fulgora atm
<pog> really?
<zid> My base can't produce accumulators fast enough to power itself enough to produce accumulators, so I took a side-trip back to vulcanis to produce rare ones and ship them out instead lol
<zid> I finally got that working, and now all my islands suck
<zid> they're all dumb shapes and I can't fit train stations onto any island with scrap
<pog> build the station over the scrap, use large miners
<pog> that way you get full coverage and can fit the station
<zid> mine into trains?
<pog> no
<pog> you'll still need to belt to them
<zid> The only island I found with more than like 100k scrap
<zid> had just barely enough to fit a train, but only if you had cliff explosives
<zid> because the island was 90% walled
<pog> oh yeah those are annoying
<zid> I ended up making a super janky setup that just about gets me some scrap
<pog> but also don't do regular science on fulgora, only electromagnetic
<pog> ship it to nauvis for consumption
<pog> rockets are extremely cheap to produce on fulgora once you have it going
<zid> then used my awkward closest island (cus no water/concrete/etc for massive rail lines) to awkwardly set up some scrap processing
<zid> yea all my science goes back to nauvis
<pog> you get concrete for free too, but once it's up and running
<zid> now my setup just needs.. completely starting over
<zid> because you can't logistics between islands
<pog> the bootstrap on fulgora is annoying unless you import a bunch of shit
<zid> yea I should have just worked on nauvis for 10x as long
<zid> and made like 5 smaller shitter ships
<pog> my first run on fulgora i used bots and later learned it was a mistake
<zid> and just connected the logistics network to a landing pad directly
<zid> I'm semi-using bots
<pog> now i have a splitter ladder feeding into arrays of chests
<nikolar> #factoriodev
<zid> I have huge rows of filtered arms into red chests
<pog> yeh
<zid> if the chest gets full, it goes past and gets recycled
<zid> my nauvis base needs completely re-doing it's too weak to export anything so I have to do vulcanis -> nauvis -> fulg
<zid> so I'm like double fucked for fulk
<zid> I went on a side-quest to investigate QUALITY instead
<pog> bring large miners and foundries to nauvis
<zid> yea it has them now
<pog> nice
<zid> cus it's next to vulk
<zid> I just haven't rebuilt nauv yet
<zid> It needs completely redoing
<pog> i have a science production layout that i reuse now
<zid> lemme show you my sick QUALITY EXPERIMENT
<zid> god, space age loads slow
<pog> yeahhhh
<zid> loading sprites bitches
<zid> https://i.imgur.com/KbLNuEA.png I started with that, then realized it's probably better to have quality quality modules and to start at base materials
<zid> https://i.imgur.com/s6EJwrG.png so I am smelting some batteries and iron directly with quality foundries
<zid> https://i.imgur.com/rAHXQnP.png and a random crappy bit to make quality quality
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<zid> It builds a few a minute, good enough for how fast I am actually expanding fulgora, given how slow I fucking walk there :P
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