teepee changed the topic of #openscad to: OpenSCAD - The Programmers Solid 3D CAD Modeller | This channel is logged! | Website: http://www.openscad.org/ | FAQ: https://goo.gl/pcT7y3 | Request features / report bugs: https://goo.gl/lj0JRI | Tutorial: https://bit.ly/37P6z0B | Books: https://bit.ly/3xlLcQq | FOSDEM 2020: https://bit.ly/35xZGy6 | Logs: https://bit.ly/32MfbH5
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<SD21> anybody know of a online render thats faster than 3dcustomizer.net
<SD21> stl*
<teepee> it already has Manifold enabled, so others should be pretty similar
<teepee> you can try https://ochafik.com/openscad2/
<SD21> thx
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<Guest74> Hello everyone.
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<teepee> hello Guest74 and good night :)
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<InPhase> Sounds like a hacky duct tape solution to achieving the goal with moderate reliability, but that fills an important void.
<J23k72> yes, but i wonder why can't we just use the CSG to order und union elements by color and export them into the 3mf with colors conserved
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<tcurdt-> I have a hull of two circles (d1,d2) and want to distribute n things equally around the border of the hull.
<tcurdt-> That feels a lot harder than I first thought.
<tcurdt-> Nothing some math can't fix - but I am wondering if I am missing a simple approach.
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<J23k72> tcurdt- you have  a belt  https://www.omnicalculator.com/physics/belt-length  so this end in two circle segments and two straight .. for equal distribution you need the length divided into n segments
<tcurdt-> Ah! I wasn't aware it's called a belt.
<tcurdt-> Now with that the length of the belt seems "easy enough" but dividing the border in n pieces still seems quite hard.
<tcurdt-> maybe I first need to find the tangential points.
<tcurdt-> https://en.wikipedia.org/wiki/Tangent_lines_to_circles seems to cover quite a bit
<InPhase> tcurdt-: There are some pretty bad hackery approaches trying to generate tiny points at vertices and then minkowskiing them with a target object, but it is broadly speaking a bad idea that I only found realworld appropriate once, and it doesn't even work for your hull problem. So, yeah, math that one.
<tcurdt-> yeah, it looks like nice evening of math problem ... a bit more complex than I though on the first glance
<tcurdt-> it always is I guess
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<gbruno> [github] Dachtire closed issue #4740 (cylinder center parameter not work as expected) https://github.com/openscad/openscad/issues/4740
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<J23k72> tcurdt- have this in my lib  ( not the distribution but that is not too difficult to add if you have all the numbers)
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<InPhase> tcurdt-: The math probably gets easier with a good coordinate choice. Either both circle edges on the x-axis with one at the origin, or one circle at the origin and both on the x-axis, then rotate into place later.
<InPhase> tcurdt-: You can also apply an affine matrix to your calculated coordinates. after determining them this way, if you need the coordinates for final object placement in order to preserve a placed object orientation.
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