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<Guest72>
hello, openscad problem: i set set a special view after code cerrection an press F5. since yesterday the view setting go' s bach to a default view. Every after press F5
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<lf94>
So, I reviewed the entire OpenAPI spec for KittyCAD this morning
<lf94>
1. there is a basic sketching API. line, arc, bezier
<lf94>
2. you can make non-manifold pieces of geometry
<lf94>
3. camera movement is an API call. not sure if this means cadhub-like camera behavior.
<lf94>
4. they have a self-admittedly shitty image-to-3d and text-to-3d endpoints
<lf94>
5. there is an endpoint for "creating a terminal" - not sure what this means yet
<lf94>
Overall, it's pretty much microtransactions for CAD
<lf94>
(As we knew)
<lf94>
You can batch modeling commands but I glossed over how many per batch
<lf94>
There are hints of "OpenAI" in some places. Probably for stuff like "write me code to draw a square"
<lf94>
I can see KittyCAD being effective for post-modeling processes, like taking something from printables or thingiverse and connecting it to KittyCAD for further modifications
<lf94>
I can't see how OpenSCAD could make use of it at all
<lf94>
That's about it worth mentioning
<lf94>
Back to our scheduled #openscad
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<joseph_>
teepee: Have you gotten the opportunity yet to review #4675? From my perspective, it is ready. At this point, any further refactoring that I do will go into subsequent pull requests. Also, what additional things do you think we have to discuss in advance of the midterm review deadline?
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<teepee>
joseph_: not yet, today was review day which usually mean a number of things need finishing up :)
<latex>
Guys this is actually really annoying. Why does openscad not have a grid or ruler to measure things in the preview?
<teepee>
but I'm going to start once I cooled down a bit
<teepee>
latex: there's only the simple answer that nobody found the time and/or motivation to do that yet (even despite some bounty on the topic)
<latex>
Guess I'll just grab my physical rules and press it up against the screen
<teepee>
or use the script based from one of the libraries. not as flexible as a native one, but still useful
<guso78_>
joseph_, with my PR polygons in Polyset are no Vertices, but indices instead. to get the actual coordinate, use polyset->points[index] . the pattern is quite trivial
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