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<
latex >
Does anyone know why polygon() already has implicit extrusion?
00:19
<
latex >
I never asked it to do that and now when I rotate it rotates this extruded part as well
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<
latex >
What if I just want to manually extrude it later?
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00:27
<
latex >
rotate([10]) polygon([[0, 0], [-5, 20], [15, 20], [10, 0]]);
00:27
<
latex >
That's what I got now
00:27
<
latex >
Why is it already extruded?
00:29
<
teepee >
it's not, preview shows it like that for obscurehistoric reasons
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<
latex >
Why doesn't the preview show it as a flat surface then?
00:32
<
teepee >
it should be able to show it much thinner but the preview magic needs to show it as simulated 3d
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<
J23k47 >
seems the window frame doesn't follow the OS darkmode - i have dark editor and render but that is from the color-schemes
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13:37
<
latex >
Any of you know how to rotate polygon()?
13:37
<
latex >
It doesn't seem to rotate
13:39
<
latex >
linear_extrude(1) rotate([10]) polygon([[0, 0], [-5, 20], [15, 20], [10, 0]]);
13:39
<
latex >
This doesn't work for example
13:40
<
buZz >
flip the rotate and the linear_extrude
13:40
<
buZz >
or , maybe remove the [] around 10 in rotate()
13:40
<
buZz >
but imho, the first of my suggestions
13:41
<
latex >
flipping rotate and linear_extrude would cause the extruded thing to rotate which leads to rotated sides as well
13:43
<
InPhase >
What do you mean "rotated sides"?
13:44
<
buZz >
latex: i dont get what you want then, you are rotating on a single axis?
13:44
<
buZz >
why not specify the other two aswell, for clarity
13:44
<
InPhase >
What you are actually doing with rotate([10]) is rotate([10,0,0]), when you really want it rotating about the z-axis most likely. For 2D objects, rotate(10) would do that.
13:44
<
buZz >
hey that was my second suggestion :D
13:45
<
buZz >
latex: did you not try any of them? :D
13:47
<
latex >
I wanted to rotate on the X axis only
13:47
<
latex >
Or whatever 10, 0, 0 would mean
13:48
<
latex >
rotate([10]) does what I want
13:49
<
InPhase >
latex: Then you can only do that to a 3D object, so it goes left of the extrude.
13:49
<
latex >
But now the sides are rotated
13:50
<
InPhase >
latex: But when rotating in 3D, always specify all 3 axes. The option of leaving some blank is not something that should be utilized outside of scadgolf, as it is confusing to people reading the code.
13:50
<
InPhase >
latex: No, that won't rotate the sides, only around x.
13:52
<
InPhase >
latex: Most likely you confused yourself and left two rotates in if you think it rotated otherwise.
13:54
<
latex >
That's what I mean with "rotated sides"
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<
J23k47 >
latex make an intersection with a square(100);
14:06
<
J23k47 >
why should rotate remove anything from your polygon? ..
14:07
<
buZz >
or, dont rotate it?
14:07
<
buZz >
why not just change the coordinates of polygon() to match the shape you need
14:08
<
J23k47 >
[cos(angle),sin(angle)]*radius will allow to move the points on an arc
14:27
<
InPhase >
latex: There's also this sort of transformation... Try View, Animate, FPS: 30, Steps: 300. multmatrix([[1,sin(360*$t),0,0],[0,cos(360*$t)^2,0,0],[0,0,1,0]]) linear_extrude(1) polygon([[0, 0], [-5, 20], [15, 20], [10, 0]]);
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14:38
<
latex >
buZz: I don't know what you mean
14:38
<
latex >
polygon is 2D. I can't make 3D shapes with it right?
14:39
<
buZz >
latex: that 3D shape you want is 2D on a different side ;)
14:39
<
buZz >
which includes the rotation
14:39
<
latex >
idk what you mena
14:39
<
buZz >
you are going 'from bottom' , but you could go 'from the side'
14:41
<
buZz >
like: polygon([[0,0],[5,40],[15,40],[10,0]]);
14:41
<
buZz >
that would have the 'tilt' -and- the 'dont rotate my sides'
14:41
<
buZz >
see what i mean?
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<
J23k47 >
latex linear_extrude(1) extrudes the 2D shape into 3D
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* teepee
pokes gbruno
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<
teepee >
gbruno: status
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<
teepee >
ah, good bot
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<
kintel >
Haha, bundesgerichtshof.de pulls fonts from Alibaba :)
21:55
<
kintel >
Well, now the Chinese has my IP address : /
21:59
<
kintel >
^was meant for teepee ref. german privacy laws
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<
teepee >
yeah, what shall I say, I suppose gov is just all professionals :D
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<
InPhase >
All evidence shows that China already has all 2^32 of them, and they make use of the full set.
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