michaelni changed the topic of #ffmpeg-devel to: Welcome to the FFmpeg development channel | Questions about using FFmpeg or developing with libav* libs should be asked in #ffmpeg | This channel is publicly logged | FFmpeg 7.1 has been released! | Please read ffmpeg.org/developer.html#Code-of-conduct
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<BtbN>
jamrial: I don't think any currently existing solution supports managing Pull Requests via E-Mail? At best you get the ability to reply to comments
<jamrial>
BtbN: yeah, probably
<cone-799>
ffmpeg compn master:b16102ab1c33: doc/infra: add more information and accounts
<cone-799>
ffmpeg Michael Niedermayer master:beca13a42e9f: avformat/rpl: check channels
<cone-799>
ffmpeg Michael Niedermayer master:bf8e43083f68: avformat/mccdec: Initialize and check rate.den
<cone-799>
ffmpeg Michael Niedermayer master:898f6582eb51: avformat/nistspheredec: Clear buffer
<cone-799>
ffmpeg Michael Niedermayer master:e30d957a9bac: avformat/ilbc: Check avio_read() for failure
<cone-799>
ffmpeg Michael Niedermayer master:96d45c3b2126: avformat/vividas: Check avio_read() for failure
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<Lynne>
sent v2 of ffv1_vulkan, all issues were solved
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<fflogger>
[editedticket] Balling: Ticket #8916 ([avcodec] Incorrect field order indication when encoding interlace top field first using h264_nvenc) updated https://trac.ffmpeg.org/ticket/8916#comment:29
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<JEEB>
they're defining it currently as far as I can tell from discussions
<rix>
how should ffmpeg handle mixed channel layouts in the future? i.e. a track can contain multiple audio elements of both channel based, scene based, and object based rendering. Is it going to be AV_CHANNEL_ORDER_CUSTOM? or should we make something like AV_CHANNEL_ORDER_MIXED?
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<JEEB>
it would be something like MIXED or so, I would initially guess. unless that mixed layout has a specific name
<rix>
it could be arbitrary combinations
<rix>
it's already the case for Dolby ATMOS
<JEEB>
yea, so X amount of objects and their positions
<rix>
they can have any combinations of channel-based, ISF, and object-based audio elements
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<Lynne>
anyone hada a chance to test the vulkan encoder?
<Lynne>
better yet if they have a working profiler, because nvidia and amd sure don't
<JEEB>
was working on my mingw-w64 setup so not yet
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<Arnaud1602>
Hi, I subscribed to the mailing list a few days ago but don't receive anything yet; the FAQ suggests asking here... arnaud1602@gmail.com
<JEEB>
yea this is at least a relatively correct venue
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<fflogger>
[editedticket] Balling: Ticket #7359 ([avformat] Seeking in an M3u8 fragmented MP4 playlist causes no frames to be sent to output) updated https://trac.ffmpeg.org/ticket/7359#comment:19
<fflogger>
[editedticket] Balling: Ticket #11006 ([avcodec] ffplay with the -ss option to play fmp4 over HLS always results in failure) updated https://trac.ffmpeg.org/ticket/11006#comment:4
<wbs>
well if they are responding to us, I guess there's at least some chance of a dialgue where we can iterate and point them to the next leaks (or uses of uninitialized or whatever, with valgrind) if they themselves don't manage to find and fix it all at once
<wbs>
it's obviously not ideal, but still better than if they wouldn't be responding at all
<Daemon404>
troll driven development works it seems
<galad>
well, at least now it seems somewhat active, the last two years every issue and patch on bitbucket and x265-devel went directly to /dev/null
<Daemon404>
theyre active cause some people paid them
<Daemon404>
for a bit
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<JEEB>
yea
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<cone-398>
ffmpeg Nuo Mi master:c49001e338fe: avcodec/cbs_h266: Fix regression in DVB clip introduced by 93281630a71c06642adfebebb0d4b105a4e02e91
<cone-398>
ffmpeg Frank Plowman master:1e5f24d1a6e8: lavc/vvc: Remove floating point logic
<cone-398>
ffmpeg James Almer master:9ec042c1aaa6: avcodec/x86/vvc: add prototypes for OF functions
<JEEB>
apparently one of the arm related improvements removed one of the many many memcpies? "just set a pointer to the array to read from and use that directly"
<JEEB>
although that seems to have been a copy of the pointer array only
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