ChanServ changed the topic of #crystal-lang to: The Crystal programming language | https://crystal-lang.org | Fund Crystal's development: https://crystal-lang.org/sponsors | GH: https://github.com/crystal-lang/crystal | Docs: https://crystal-lang.org/docs | Gitter: https://gitter.im/crystal-lang/crystal
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<riza> is there an easy way to get the compiler to tell me where the method I'm calling is defined?
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<riza> I'm writing a test against a stdlib modification I've made -- the spec is running fine but I can't get the change I've made to do anything. Even dropping a 'raise' at the top of the method yields no change
<FromGitter> <Blacksmoke16> calling a diff overload?
<riza> Oh I see. The stdlib specs don't run against the source like they do in a typical project, they run against the current compiler. So it's a 2 step process, make crystal and then bin/crystal spec ...?
<FromGitter> <Blacksmoke16> prob could do something with `CRYSTAL_PATH`
<FromGitter> <Blacksmoke16> and point that at your local compiler stdlib versus the one included with the installed package
<riza> I have no problem using bin/crystal to make that work. I just didn't realize that it required doing that.
<FromGitter> <Blacksmoke16> https://github.com/crystal-lang/crystal/blob/master/bin/crystal#L141 wrapper script is setting it to the local compiler for you
<FromGitter> <Blacksmoke16> yea, stdlib dev is separate from compiler
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<riza> yeah for sure, when I run bin/crystal I get the warning message about the local compiler
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