teepee changed the topic of #openscad to: OpenSCAD - The Programmers Solid 3D CAD Modeller | This channel is logged! | Website: http://www.openscad.org/ | FAQ: https://goo.gl/pcT7y3 | Request features / report bugs: https://goo.gl/lj0JRI | Tutorial: https://bit.ly/37P6z0B | Books: https://bit.ly/3xlLcQq | FOSDEM 2020: https://bit.ly/35xZGy6 | Logs: https://bit.ly/32MfbH5
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<gbruno> [github] kintel opened pull request #5125 (Fix dependency build on xcode 15) https://github.com/openscad/openscad/pull/5125
<gbruno> [github] kintel pushed 2 additions 1 modifications 4 removals (Fix dependency build on xcode 15) https://github.com/openscad/openscad/commit/03e683f5cb0c8c4e0ff2fb45425a4e01498ed854
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<petaflot> hello! I'm having this issue importing an element from an SVG file.. I've done it before, I can't seem to figure out what I'm doing wrong and there are no messages in the console: `linear_extrude(1) import("KLI.svg", id="K");`; both files reside in the same directory (I've tried using an absolute path, to no avail), and I have version 2024.05.02
<petaflot> ok I got it.. I had omitted to transform the single letter 'K' into a path
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<teepee> petaflot: yes, text is not supported yet, I started adding some time ago, but it's far from finished
<teepee> that said, if you have dedicated text, why use SVG instead of the font directly?
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<petaflot> teepee because of scaling... in the end I added a square frame because it didn't look so great (it's an intersection of 3 letters arranged on 3 faces of a cube)
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<J24k36> petaflot textmetrics and offset / resize should give you all you need to make that look nice
<petaflot> J24k36: this is what I ended up doing before adding the frame and not scaling anything. working with SVGs has the advantage of simplicity for some things..
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<gbruno> [github] kintel pushed 3 modifications (Deal with python-packaging requirement) https://github.com/openscad/openscad/commit/010df837be3182316432f5e62876bd3d43b0fa9c
<gbruno> [github] kintel synchronize pull request #5125 (Fix dependency build on xcode 15) https://github.com/openscad/openscad/pull/5125
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<gbruno> [github] julianstirling opened issue #5126 (Named groups, or other ways to identify components.) https://github.com/openscad/openscad/issues/5126
<gbruno> [github] coderforlife closed issue #4717 (OpenCSG cannot be automatically generated when using standard `make`) https://github.com/openscad/openscad/issues/4717
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<gbruno> [github] kintel closed issue #5124 (macOS: Dependencies don't build on Xcode 15.2) https://github.com/openscad/openscad/issues/5124
<gbruno> [github] kintel closed pull request #5125 (Fix dependency build on xcode 15) https://github.com/openscad/openscad/pull/5125
<gbruno> [github] kintel pushed 2 additions 3 modifications 4 removals (Fix dependency build on xcode 15 (#5125)) https://github.com/openscad/openscad/commit/4bc1ae57feea6132af63d9842ef9d7da57fecbe4
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<petaflot> (above) I would add a notice on the wiki that only paths (and primitives like circles/rectangles..?) are imported for now
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<lf94> what's the coolest openscad code these days
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<JordanBrown> teepee That limitations section doesn't cover lines that do not form closed polygons, and does not cover overlapping polygons. I don't know the exact limitations, or I'd write something.
<JordanBrown> Colors too.
<JordanBrown> (Though we could in theory import SVG not as a single node, but as a tree in its own right.)
<JordanBrown> Not that importing it as a tree would let you do anything other than set up Z-fighting :-)
<petaflot> teepee: I'm too tired I can't even read anymore. apologies
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<teepee> petaflot: no worries, if you have better wording, feel free to share that :)
<teepee> and "Especially all animation features and most visual properties in the SVG file are ignored" covers colors in my view, it does not get much more visual
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<guso78k> I just read about search function ... still this code does not yield any error. is something useful happening behind the scenes ?
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