cr1901 changed the topic of ##yamahasynths to: Channel dedicated to questions and discussion of Yamaha FM Synthesizer internals and corresponding REing. Discussion of synthesis methods similar to the Yamaha line of chips, Sound Blasters + clones, PCM chips like RF5C68, CD/floppy disk theory of operation, and the 68k CPU are also on-topic. Channel logs: https://libera.irclog.whitequark.org/~h~yamahasynths
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<fseidel> does anyone in here know why Treasure's MD games (Dynamite Headdy especially) have PCM that sounds so much better than other SMPS-derived games?
<fseidel> I know they have a custom PCM player, but I also bet they're doing a ton of mid-frame DMAs, which usually are the enemy of nice-sounding PCM
<fseidel> (maybe my assumption is wrong?)
<cr1901_web> Could it be as simple as "they had extra room to store higher quality samples"?
<cr1901_web> analogous to the Sonic 1 prototype vs final
<fseidel> one of the major issues with MD PCM quality is that no one can touch ROM when the VDP is doing a DMA
<fseidel> which means that if the Z80 goes to fetch another sample byte, it'll stall until the DMA finishes
<fseidel> I figure Treasure are doing some sort of buffering to get around this, but I'm curious exactly what, since so many MD games have really crappy PCM
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<ValleyBell> fseidel: Treasure's MD games do extra buffering to avoid accessing the ROM while doing DMAs.
<ValleyBell> It is even 2-channel PCM.
<ValleyBell> and they have 0x80 bytes of buffer per channel, IIRC.
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<andlabs> meanwhile *stares at sega's own 2-channel PCM from the same era (outrunners and ristar)*
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<andlabs> hey Foone do you follow cathode ray dude on patreon
<Foone> I believe so yeah
<Foone> actually, no. but I just fixed that.
<andlabs> wel check that next video
<andlabs> it has something that is Your Kind of Cursed
<andlabs> oh of course he shows your twitter thread on the subject on screen lol
<Foone> yeah I've joked before that my life goal is to ensure that a tweet of mine comes up whenever you google any weird old hardware or software
<andlabs> well you already succeeded twice for me
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<andlabs> for that Central Point Copy II card I have and for that Hyperflex floppy drive that might be in my Amiga 2000
<Foone> oh wow, you might have a hyperflex?
<andlabs> I'm not sure
<andlabs> I have not taken the dirve entirely out of the machine, and the only indication ofw hat it is I have is...
<andlabs> "HF24-DR"
<Foone> you wanna know how rare that term is?
<andlabs> as a part number
<Foone> the first hit on google for it is a log from this channel
<andlabs> lol
<cr1901> hah...
<andlabs> this machinew as apparently ex-NASA
<andlabs> I still haven't imaged the hard disk that was in it
<andlabs> it has a sticker that says "RSX-1" on it so I'm hoping hte drive still has some software used for instrumentation
<andlabs> someone else I used to talk to pointed me at a relevant whitepaper
<andlabs> and maybe the weird 5.25" floppy drive in the machine was used to store data?
<andlabs> nope
<andlabs> in particular this is an intenral drive
<andlabs> the drives themselves do look similar
<Foone> yeah that's a hyperflex drive.
<andlabs> oh good
<andlabs> it *should* be SCSI too so I bet I can use it on my dimension 2400 that I installed a scsi card in
<andlabs> "RSX-1" whitepapers
<NiGHTS> Encore UK | Amiga RSX Console Replacement
<andlabs> (and the machine had a two-pot serial card that must have been used for it)
<andlabs> (but the card was an off-the-shelf one https://bigbookofamigahardware.com/bboah/product.aspx?id=584)
<Foone> very cool.
<andlabs> but to try that drive I would just need a hyperflex disk =P
<Foone> also, let me know if you want to get rid of that drive. I've got some disks, and I'd love a matching drive
<andlabs> I'll consider it when I'm able to
<cr1901> ohhhh noooooo
<cr1901> what is that ST-225 or ST-251?
<ZrX-oMs> Kalok Octagon KL 320
<andlabs> lifting the needle off like it's a record player
<cr1901> Kalok drives are garbage
<ZrX-oMs> As it happens it has stuff from some old DJ station.
<tunixman> dj kalok in da house
<cr1901> DJ Kalok uses hard drive platters for scratching instead of vinyl
<tunixman> pulse that sync flux
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