<_whitenotifier-9>
[scopehal-apps] azonenberg 7fa276f - Changed working buffer in render shader to int, only use float for final output
<_whitenotifier-9>
[scopehal-apps] azonenberg 227c26b - Switched rendering loop to use atomics instead of lots of barriers for ~30% speedup on RTX 2080 Ti
<_whitenotifier-9>
[scopehal-apps] azonenberg d72278a - Moved a bunch of variables out of shared memory to reduce memory BW, changed threads per block to 128 rows. Now 77% speedup vs original on a 2080 Ti
<azonenberg>
So i just did a bunch of optimization to the rendering shader and got a 77% speedup on nvidia and, i think, even more significant on intel iGPU