tonyg changed the topic of #racket to: The Racket Programming Language -- https://racket-lang.org/ -- https://gather.town/app/wH1EDG3McffLjrs0/racket-users -- http://pasterack.org -- logged at https://libera.irclog.whitequark.org/racket/ -- This is the right place to ask for help with (Dr)Racket. Remember to wait around for an answer!
Pixel_Outlaw has joined #racket
<Pixel_Outlaw> Hello all, kind of considering Racket for the Lisp game Jam and I was wondering if there are options for real time simple arcade games.
<Pixel_Outlaw> Probably just a simple top down shooter with a handful of enemies and a player.
terrorjack has quit [Quit: The Lounge - https://thelounge.chat]
terrorjack has joined #racket
mzan has quit [Quit: https://quassel-irc.org - Chat comfortably. Anywhere.]
<mason> Pixel_Outlaw: Racket ships a GUI: https://docs.racket-lang.org/gui/
<mason> Or do you mean a games and/or sprite library?
<mason> Pixel_Outlaw: Haven't looked at this yet, but I see https://docs.racket-lang.org/r-cade/index.html
<Pixel_Outlaw> I need roughly 30 smallish sprites being drawn in real time and keyboard polling at about 30 to 60 frames per second. :)
<Pixel_Outlaw> That r-cade might work.
mason has quit [Remote host closed the connection]
mason has joined #racket
<Pixel_Outlaw> welp, looks like it would cause a cascade of me installing newer versions of C libraries manually. :P
Pixel_Outlaw has quit [Quit: Leaving]
cow_2001 has quit [Quit: ✡]
cow_2001 has joined #racket
skapata has quit [Remote host closed the connection]
danse-nr3 has joined #racket
danse-nr3 has quit [Remote host closed the connection]
danse-nr3 has joined #racket
danse-nr3 has quit [Ping timeout: 264 seconds]
danse-nr3 has joined #racket
danse-nr3 has quit [Remote host closed the connection]
danse-nr3 has joined #racket
danse-nr3 has quit [Remote host closed the connection]
danse-nr3 has joined #racket
danse-nr3 has quit [Read error: Connection reset by peer]
danse-nr3 has joined #racket
danse-nr3 has quit [Ping timeout: 268 seconds]
danse-nr3 has joined #racket
iNomad has quit [Ping timeout: 256 seconds]
iNomad has joined #racket
dos__^^ has quit [Ping timeout: 268 seconds]
danse-nr3 has quit [Ping timeout: 268 seconds]
danse-nr3 has joined #racket
<Putonlalla> What's the preferred thing to do when you want to generate macros with an accumulator (that gets reduced during expansion)?
<Putonlalla> Right now, I have `define-for-syntax`ed a recursive function that uses `syntax-e` all over the place, but it's quite messy.
danse-nr3 has quit [Ping timeout: 268 seconds]
danse-nr3 has joined #racket
ocra8 has joined #racket
macabro has joined #racket
micro has quit [Ping timeout: 268 seconds]
micro has joined #racket
<samth> Putonlalla: can you explain a bit more what you mean?
skapata has joined #racket
danse-nr3 has quit [Remote host closed the connection]
danse-nr3 has joined #racket
Origin has quit [Ping timeout: 255 seconds]
Origin has joined #racket
danse-nr3 has quit [Ping timeout: 256 seconds]
danse-nr3 has joined #racket
danse-nr3 has quit [Ping timeout: 264 seconds]
ormaaj has quit [Ping timeout: 268 seconds]
to-hu has joined #racket
gera has quit [Quit: gera]
gera has joined #racket
to-hu has quit [Quit: to-hu]
lowhope has quit [Remote host closed the connection]
lowhope has joined #racket
lowhope has quit [Ping timeout: 256 seconds]
lowhope has joined #racket
Tuplanolla has joined #racket